*******'s sword and armor in bg2EE/ToB
JonelethIrenicus
Member Posts: 157
SPOILER ALERT!!
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I request that Sarevok's armor should be brought back to the game(ToB) and make it and the sword of chaos available to him as an reward and maybe grant him some of his lost power.
Yes, I'm aware that you can obtain the sword of chaos but giving it to him doesn't trigger anything. Also having is old brutal look with the armor would be great!
If some of you think that his armor and sword buff would make him too good then atleast make it a quest to bring back his lost stuff with a handful of good conversations. What do you guys think about it?
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I request that Sarevok's armor should be brought back to the game(ToB) and make it and the sword of chaos available to him as an reward and maybe grant him some of his lost power.
Yes, I'm aware that you can obtain the sword of chaos but giving it to him doesn't trigger anything. Also having is old brutal look with the armor would be great!
If some of you think that his armor and sword buff would make him too good then atleast make it a quest to bring back his lost stuff with a handful of good conversations. What do you guys think about it?
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Comments
Still if you can bring him back in ToB eventually, couldn't that process be hastened a bit? I'd really want to get my Bhaalspawn crew going as soon as possible. Me, Imoen and Sarevok. The three stooges. Of murder.
There must be a mod for this.
I do believe that it would be super awesome to reforge the armor for Sarevok himself. Maybe randomly cause enemies to have morale failures?
Sarevok is a deathbringer and he already got his 'deathbringer assault' ability but he is lacking the 'intimidation' ability to paralyze his enemies. Possibly getting this ability from the armor to restore a little of his lost power?
"Deathbringers are a special group of warriors trained in the art of intimidation and war. They can scare their enemies into paralyzation by locking eye contact, as well as destroy in a single blow"
Also, Sarevok's animation is quite evidently bigger than character animations (in all actuality, it is bigger than BG1 character animations, which are in turn bigger than BG2 character animations) so it wouldn't really fit in a party, visually-speaking.
I smell a solution. Make it so that his armour can only be used in conjunction with his matching sword. I would not care if Sarevok went from 6" to 7" when he puts on his armour, we all know he's a small man who can't fill it. XD
I want Sarevok's armour.
In short, the whole post-fight ending needs to be fleshed out a bit.
Bro I get the feeling you meant to say that in the other topic.