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[Near Infinity/IEEP] How to make 2 effects interract/activate together

Keldorn_firecampKeldorn_firecamp Member Posts: 50
edited August 2013 in General Modding
Does anyone know how to make 2 things happen when 1 effect happens.
For example:
When effect no1 runs, run event no2 without waiting for probability to happen.
Does it have to do with timings or something?

Comments

  • horredtheplaguehorredtheplague Member, Developer Posts: 186
    There are several ways, but it depends on what you're *really* trying to do. If you're using a script to run said event after this effect is active, there will be a 1-second delay while variables parse. A workaround would be to have both the effect and the event running from the very same script block, w/o any sort of check. Success depends on what you're trying to do in either effect or action.

  • Keldorn_firecampKeldorn_firecamp Member Posts: 50
    @horredtheplague, i found a way.
  • IchigoRXCIchigoRXC Member Posts: 1,001
    If you have found a way share it for others :)
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