Improve custom portraits management
O_Bruce
Member Posts: 2,790
There was a feature request like this, but the topic is probably long=time forgotten.
So, after my last character creation, I have thought that custom portraits management could use some improvement. It might working fine, when you have only few portraits, but when you have over hundred of those, not too well.
1. First of all, if you have those hundreds of portraits, you either have to be completely sure of which one do you like for your current charname, or spend time clickling on evet portrait's name to view the preview.
2. Size of our portraits browsing window. When you are choosing a large portrait, it is ok. But browsing hundreds of small portraits is a one of the evilest thing I can imagine. Seriously, right now patience is required to just nail the one you want, considering that you have to scroll down from tens of portraits for a unnecesary long time.
I have thought of two ways of improving custom portraits management. It can be done either in easy way, or harder way.
Easy way:
1. When searching for large portrait, only bmp files of an exact large portraits size should be seen. Same for small portraits. So, if you have one hundred of the portraits, the game will only show you those you need to find right now.
2. Size of small portraits browser ought to be increased in size.
Harder way:
1. After clicking at "custom portraits" you are asked to choose "Large portrait" or "Small portrait".
2. After choosing one of those, you are introduced to a new browsing window. This window is big, scrolling up and down is comfortable, and you don't have to click on the portrait you want to see a preview. In other words, you are actually browsing portraits rather than their file names. Think of something like NWN portrait browsing.
3. I might update this post on the future with drawing where I present how I imagine this system.
Thank you for listening and sorry for my English.
So, after my last character creation, I have thought that custom portraits management could use some improvement. It might working fine, when you have only few portraits, but when you have over hundred of those, not too well.
1. First of all, if you have those hundreds of portraits, you either have to be completely sure of which one do you like for your current charname, or spend time clickling on evet portrait's name to view the preview.
2. Size of our portraits browsing window. When you are choosing a large portrait, it is ok. But browsing hundreds of small portraits is a one of the evilest thing I can imagine. Seriously, right now patience is required to just nail the one you want, considering that you have to scroll down from tens of portraits for a unnecesary long time.
I have thought of two ways of improving custom portraits management. It can be done either in easy way, or harder way.
Easy way:
1. When searching for large portrait, only bmp files of an exact large portraits size should be seen. Same for small portraits. So, if you have one hundred of the portraits, the game will only show you those you need to find right now.
2. Size of small portraits browser ought to be increased in size.
Harder way:
1. After clicking at "custom portraits" you are asked to choose "Large portrait" or "Small portrait".
2. After choosing one of those, you are introduced to a new browsing window. This window is big, scrolling up and down is comfortable, and you don't have to click on the portrait you want to see a preview. In other words, you are actually browsing portraits rather than their file names. Think of something like NWN portrait browsing.
3. I might update this post on the future with drawing where I present how I imagine this system.
Thank you for listening and sorry for my English.
9
Comments
If we could at least get the option to press a letter and have the cursor jump to the first name starting with that letter, that would be great.