Triple Dual Class
Dragonfolk2000
Member Posts: 388
I once read somewhere that any multiclass combination is a possibility as a dual class combination. But in BG I can't seem to triple dual class. Is there any chance it could be implemented into the game to have a triple dual-class character using the only two triple multiclasses available (fighter/thief/mage and fighter/cleric/mage)?
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Comments
http://forum.baldursgate.com/discussion/3258/allow-humans-to-dual-class-more-than-once-as-per-p-p
In any case, consider this a revival of the topic.
EDIT: Lol, I actually read that in your original post in the link you posted.
It's a BG house rule he's referring to. It specifcially says you can only dual-class into valid multiclasses. But since the game allows 2 triple class multi's, you should also be able to dual-classing into them as well. Is his arguement, I assume.
@Awong124
You can dual-class to maximum of 4 classes. You can dual as anything, if you meet the requirements for it, but you can only have one from each class pool (Warrior (Fighter, Ranger, Paladin), Rogue (Thief, Bard), Wizard (Mage, Specialist), Priest (Druid, Cleric)).
(Though after some more through reading the player's handbook does imply unlimited choices, however the Dungeon Master's guide on dual-classing says only 1 class of each Pool is allowed. The player options books and complete guides (or at least the Fighter, Mage books so far) also mention one of each pool for dual-classing).
And technically you can even dual into a kit, but you can only have a maximum of 1 kit per character. So you first class didn't have a kit, you could potentially take a kit for the class you were dualing into, as long as the kit didn't prohibit dual-classing (like the sorcerer or witch does) and you met the requirements for it.
And in the case of say a Fighter dualing into a specialist, they could take a mage kit on top, as long as their opposed school didn't restrict them from spell access required for their kit. (Most mage kits require access to certain spells, preventing some specialists from taking them).
But as you can see, a Paladin can never have a rogue pool kit, since none of them allow lawful good, and if a paladin stops being lawful good for even an instant, they immediately become a fighter of their level permanently (but lack the ability to specialize at all, since they weren't a fighter at creation).
Multiclasses can only take kits if the kit is specifically listed as possible mutli-class choice. So being able to be a Fighter/mage does not mean you can be a Berserker/mage or a Fighter/Loremaster unless that combination is specifically listed for your race.
I'm not familiar with that house rule. Where is it referenced?