Additional content
Sliceofhell
Member Posts: 85
I have a question about BGEE2 additional content. Am I supposed to have in my party new NPCs in order to access new areas/dialogues? I'm asking that because I don't remember any of the promised additional content in BGEE. I'm thinking that's because I didn't invite any of the new NPCs.
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And then there's always the Black Pits, which isn't part of the main game, but could definitely be considered additional content.
Like m'lord said, you can invite the new BG:EE NPCs (Neera/Dorn/Rashaad/???) and do the extra quests. You see some new areas and get some new items you can't get anywhere else. You can even drop them afterwards, and just keep the new items. I don't know why you would do such a terrible thing, *crosses fingers* I've totally never ever done that. Enjoy the new content!
~Ascerion
But yeah, I suspect some of the new content in BG2EE will be locked to the new characters, but I'd be surprised if all of it was. Enough people were irked about that in BGEE that if I were Beamdog I'd make sure at least most of it is accessible to everyone. Naturally, though, that's pure speculation on my part.
"can you help me blah, blah?"
"sure. Mark it on my map. And no, I don't have room for you atm. but don't worry. I'll bring you your blah when I'm done."
Some were very specific - You needed to be in a relationship with Jaheira to do the Galvarey Harper Hold quest for example. It wouldn't surprise me given this and the implementation of the BG:EE new content if a similar route were taken in BG2:EE.
I'd like to see a new autonomous area something like Trademeet though - a separate town with a couple of quests and a related dungeon, without requiring a specific NPC to gain access.