multiplayer final save & new item console code
Qbert
Member Posts: 195
thanks in advance if anyone can help with two quick questions.
I've searched but didn't find the answers anywhere.
1- I am in bg city with a multiplayer party i created to try out the different characters i was interested in carrying over to bg2EE. When i get the final save, will i be able to export all characters to bg2 with their end game stats and play any of them as charname in bg2, or only the one i designated charname?
2- does anyone know the console item code for the glimmering bands? I am experiencing the rassad dialogue bug and can't seem to get him to join the party and would like to try the band for my monk. bracers (i think it is a bracer) seem to go from BRAC01 to BRAC11, i tried 12 and 13 to no avail, so i assume it is not listed as BRAC in the code.
I've searched but didn't find the answers anywhere.
1- I am in bg city with a multiplayer party i created to try out the different characters i was interested in carrying over to bg2EE. When i get the final save, will i be able to export all characters to bg2 with their end game stats and play any of them as charname in bg2, or only the one i designated charname?
2- does anyone know the console item code for the glimmering bands? I am experiencing the rassad dialogue bug and can't seem to get him to join the party and would like to try the band for my monk. bracers (i think it is a bracer) seem to go from BRAC01 to BRAC11, i tried 12 and 13 to no avail, so i assume it is not listed as BRAC in the code.
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Comments
2 - RSBRAC is the item code you're looking for.
You should be able to export/import all of them separately and use any of them as CHARNAME in BG2. The only difference between them would be the CHARNAME you are using from BG:EE is the only one who will have a proper biography. (Note: I could be wrong about this last part)
Also, if you didn't know, you can create a Multiplayer game with your custom characters and then move (or copy/paste) that savegame from the MP folder to the SP folder to avoid more multiplayer hassles.
@Dee oh RSBRAC! makes sense but wouldn't have thought of that if you gave me a hundred guesses.
@Lord_Tansheron i looked into EEKeeper but am on a mac. i think there is a working wineskin version but it seems a bit complicated to get going. it'll be a project for another day b/c that def. sounds more fun. does that allow method also allow you to export to BGEE2?
"Also, if you didn't know, you can create a Multiplayer game with your custom characters and then move (or copy/paste) that savegame from the MP folder to the SP folder to avoid more multiplayer hassles."
thanks @Ironhalo i didn't realize I could do that.