BG2: does rushing imoen block off any other quests?
taltamir
Member Posts: 288
I want to rush imoen because:
1. I need a decent thief in the party (edit: Actually in retrospect, after a few levels yoshimo becomes decent)
2. I want her in my "final" party and it seems like a huge waste of XP to have her not be with me when I do sidequests.
My one concern is that rushing off to rescue her will block off any quests in previous chapters.
What quests do I HAVE to complete before rushing after imoen?
My party is: Minsc, Jaheira, Viconia, Aerie, and yoshimo.
1. I need a decent thief in the party (edit: Actually in retrospect, after a few levels yoshimo becomes decent)
2. I want her in my "final" party and it seems like a huge waste of XP to have her not be with me when I do sidequests.
My one concern is that rushing off to rescue her will block off any quests in previous chapters.
What quests do I HAVE to complete before rushing after imoen?
My party is: Minsc, Jaheira, Viconia, Aerie, and yoshimo.
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Comments
What kind of pressure are we talking about here? Because most sidequests also have an element of roleplaying urgency (oh no, that poor village is being attacked by monsters! I must save them!) who is maevar?
Rescuing elves from attack sounds urgent... but so is rescuing the devirrs, or that random village, or the slaves in the slums, or anyone else that needs rescuing really.
Seriously I get so many rescue requests a day I have taken to roleplaying an insomniac... so many people to rescue, so few hours a day
On a fun side note: your party sounds a lot like the one I used the first time I finished BG2.
Unless your character is an overprotective worrying idiot you can justify not going there ASAP pretty well.
Do note that the areas of cemetery related to vampires(so the main area and the smaller floors) get changed. So anything left there before going to Spellhold is lost forever.
I am told that the specific areas related to Edwin and Korgan are still accessible though. No reputation loss for killing either guild.
Some nice equipment and xp as Irenicus has stolen all you have will come in handy.
You do get the special "unkillable" NPC, Arkanis Gath, when you attack him though, whose hits cause instant death. There is a way around that: either have Death Ward up on everyone, or make them immune to +3 magical weapons (Protection from Magic Weapons, Mantle, etc.). You can then either run away and ignore Arkanis Gath, or (if your level is high enough) use Shapechange: Mind Flayer to drain his INT score, thus killing him through his "unkillable" protections. Any other stat/level drain works, too, of course.
Keep in mind that if you do want to do this, you will need to kill Renal before you side with Bodhi, as he will despawn when you do. Save Aran Linvail and the rest for Bodhi's quest, you'll get to kill everyone all the same eventually, but if you do it prematurely you may run into troubles finishing the quest.
It's one of the few things I've never liked about BG2. The way it's written you spend the entire game forced into a situation where, from an RP perspective, it's very linear. You have a linear dungeon you must immediately escape. As soon as you manage that you have to rescue Imoen, obviously as fast as possible. That puts you once again into a linear series of areas you must progress through to escape. At last, you can take your time... wait no you have HUGE pressure to pursue another linear set of areas immediately.
The game starts when it ends in a manner of speaking, and by then you're way too high level for most of it to be relevant.
Maybe think about it this way: you want to save your sister and get revenge, sure, but there's other stuff demanding your attention, too. Is your personal quest really more important than saving an entire town being ravaged by wild animals? Is one little sister more valuable than the lives of all the people in de'Arnise Keep?
And if you're evil... who cares about Imoen, you want to get even with Jonnyboy! But he *is* a powerful mage, and stripped you of all your gear... better find some peasants to extort and some temples to loot, wouldn't want to go in unprepared!
Either way, there's certainly RP arguments that make it plausible. Some require a bit of stretching to be sure... But in the end, games just aren't at a level yet where they can accommodate every personal decision and preference perfectly. There have to be compromises somewhere, and design decisions aimed at an "average" player - which includes RP folks as well as "pure" gamers.
Now I personally can't stand Imoen. That she shows up in the dungeon prattling on as if she's actually SEEN the PC since being told to take a hike within sight of Candlekeep is only slightly less annoying than Jaheira's forced "traveling with you" dialogue when the PC has not traveled with you. Obviously the (again unnecessary) forced canon that has no continuity with your RP choices is somewhere around second on my list. Point is my PC couldn't care less about her, although if they're good they might care about her fate regardless. It's still annoying and I dislike when the writing takes this direction in a game that is supposedly open, non-linear and roleplaying.
Keep in mind that this game is over a decade old. For the time, it offered quite a lot of freedom, RP, and story all bundled into one. It is amazing how well it has aged in that respect, considering how linear and on-rails modern games tend to be.
And never forget that this game is also played by people who aren't RPers, but gamers. If you make too many compromises in the name of RP, these people will be turned off; and their right to enjoyment of the game is no stronger than any RPer's. As a game designer, there will necessarily be choices that have to be made in one way or another. You can never please everyone - if you try, you just end up with a product that pleases no one. Tough calls are a reality of the constraints of computer game design and the available technology, and a certain breaking of immersion and suspension of disbelief an unavoidable consequence.
While my heroic character wanted in his heart to agree with minsc because he couldn't fathom his sister being taken he also understood the wisdom in jaherias words.
Personally I used to do every available sidequest before heading off to spellhold because after that point you have to face the underdark or the fishdudes, and then vampires -> endgame and none of those are pushovers.
Just a comment on what kab says above: that party you start with in BG2 was basically the exact makeup of the party I used, my bro used and many of my friends used back in the day for BG1. At least for my 'legacy' game. Of course I played BG1 to death and tried every combination but my 'true' party, the one I made my own canon story with, was the party they left me with at the start of BG2.. obviously I was deliriously happy they officially chose that party; but then I believe many people did so because those characters were the *most basic* good guy party, the ones you get to recruit first in BG1 if you played along with the story and the ones that were favourites eg minsc... and that's why it was the way it was.
After rescuing Imoen, you have a taste of how powerful your enemy is and may wish to make sure you are fully prepared. Plus, who wants to be pushed around by PEFs?
In any case, I wouldn't worry about it. Just play the game as it feels most natural and the story will generally jive nicely with your gameplay. As for waiting to add Imoen and XP worries, she catches up relatively quickly iirc.
Isn't he a harmless merchant? Yea, I think I will use cheats on that fight and just call it debugging. Can you elaborate on this part. Do I just use the attack command on a friendly renal (then fight my way out of the thief guild) before going to bodhi?
According to walkthroughs I have read, if I side with bodhi I must NOT kill Arkanis Gath, as talking to him is the only way to reach the leader of the shadow thieves and finish ch3.
BTW, do I absolutely have to side with the vampires in order to kill both guilds?
I really loathe vampires and would prefer to side with the shadow thieves and then double cross them.
I don't know about Arkanis Gath being required, it may be a different version of the same NPC. The kill-you-all version spawns as soon as you attack friendly Shadow Thieves, as a built-in insurance against screwing up the main quest by murdering the wrong people. If you circumvent him through the above-mentioned means, I do not entirely remember what happens.
As for Renal, yes, you just attack him and fight your way out before joining Bodhi. Once you join her, afaik Renal will despawn and no longer be there, so you have to do it before. He and his people (in that room) have nothing to do with the main quest afaik, just the Mae'var sidequest.
Unfortunately there is no way to double-cross the Shadow Thieves. If you attack them before you depart, you'll either get murdered by Arkanis Gath or (assuming you survive) have screwed up things beyond repair. After you accept their help in departing the city, there is no opportunity to attack them before you leave, though I suppose you could do it after you return. It won't be in line with the story the same way it would be if you side with Bodhi, but both factions would be gone.
Does killing renal ruin my chances of getting to ch3 through them? or can I kill renal, then bodhi, then talk to the guy who asked me for 20k?
Regardless of what you pick, when you return in Chapter 6, Bodhi will be your enemy. Killing her is a necessity for the main quest, so you *will* do it regardless. Killing the Shadow Thieves at that point however is not part of any quest, and should you choose to do it that is entirely on you. The only way to kill them as part of the "regular" game progress is by siding with Bodhi in Chapter 3 - and as I said, regardless of what you do Bodhi will die by your ahnd in Chapter 6 anyway.
I don't know what Renal does to your Shadow Thieves standing, and whether or not it will block you from progress. It's possible that they are unrelated and that you can kill Renal, then pay the 20k and proceed normally; someone who's tried that will have to answer you. You cannot kill Bodhi in Chapter 3 unless you side with the Shadow Thieves, as she is required to progress if you side with her. Same goes for Aran Linvail if you side with the Shadow Thieves.