New play through, suggestions for an interesting an powerful for main char?
RagingOrc
Member Posts: 63
So i'm going to start yet again with this game and I'm interested in hearing if any of you forum folk can suggest an interesting class to play right through to the end of TOB.
I've generally played as mages or sorc's in the past as I gelled with their setups and liked how OP you could get with the right spells and items.However, i switched it up slightly in my last game of BGEE and played a Blade which was fun! I also 'think' first time I played all those years ago I played a fighter and just busted skulls as a teen/kid.
That said, i'm looking for something different but still powerful throughout the saga. Any suggestions?
I've never really played a druid so was thinking maybe ranger/cleric? to get best of both worlds? Also i've never played a thief all the way through and never really got into backstabbing....Yes i know, awful isn't it. Therefore I guess that could be an option and any tips would be appreciated.
What do you people think would be an interesting and powerful class?
Thanks
I've generally played as mages or sorc's in the past as I gelled with their setups and liked how OP you could get with the right spells and items.However, i switched it up slightly in my last game of BGEE and played a Blade which was fun! I also 'think' first time I played all those years ago I played a fighter and just busted skulls as a teen/kid.
That said, i'm looking for something different but still powerful throughout the saga. Any suggestions?
I've never really played a druid so was thinking maybe ranger/cleric? to get best of both worlds? Also i've never played a thief all the way through and never really got into backstabbing....Yes i know, awful isn't it. Therefore I guess that could be an option and any tips would be appreciated.
What do you people think would be an interesting and powerful class?
Thanks
0
Comments
It seems you've had your fair share of arcane-oriented protagonists. I think you should go purely physical or divine with this run. Ranger/Cleric gives you spells from both sides of the priest scroll (though not much relevant from the Druid side, unlike IWD characters unfortunately), along with free dual-wielding. You'll wind up being a solid melee combatant with blunt weapons who can also whip up divine magic.
A fighter/thief is another fun choice. I find the protagonist to be by far the best backstabber in the game, since neither Imoen nor Jan are good at it and Yoshimo doesn't stick around. Dunno what Hexxat will be capable of. A fighter/thief in BG1 will end many fights with a single backstab (such as mage bosses), and with planning will be capable of opening every lock, finding/disarming every trap, and almost perfect stealth. In BG2, they get even better. I haven't beaten TOB yet with one, but I did get to HLA levels, and it was nuts. Specialization plus dual wielding plus speed weapon plus level 13+ fighter equals 4.5 APR, which doubles to 9 if you have Improved Haste. Pop Assassination with that and watch bits of your enemies fly about.
A Stalker would work like the fighter/thief above, except with more melee prowess. Better THAC0, free dual-wield, backstabbing, spellcasting.
Oh and thank you for your response ^_^
Multiclass gets you both schools of HLAs, and lets you hit the sweet bonus APR at level 13 without spending half the saga trying to get your levels back. You don't get Grandmaster, but you don't really need it with speed weapons. You also get to be an elf, netting you that sweet 19 DEX.
A little meta-knowledge and planning for thief abilities goes a long way. For example, in BG1 you could drown half the Sword Coast in the Master Thievery potions available to you, so I never bothered to go past 60 in Open Locks or put any points at all into Pickpocket. I think ~90 is the highest you need to go in Find Traps, too. Everything else was stealth for me. Note that a 19 DEX elf will end the first game with 20 dexterity if you give him the tome, which will further boost thief abilities.
Just never pretend he's a tank, and you should do nicely. Stealth for scouting and backstabbing takes some patience initially, but in my experience you get used to it and it becomes really fun and natural. Being able to scout ahead really cut down on my need for reloads and let me better justify pre-buffing, too.
If you want to stay a caster, I hear the Avenger Druid kit is interesting (sort of a Druid/Mage hybrid)
If you don't ... and you haven't tried a Thief, I'd suggest
a) Blackguard - very powerful and gets some nifty abilities that you can use = things to do during a fight = less boring than a regular Fighter (Although, there is already Dorn and he is as powerful as they get)
b) Stalker Ranger - backstabbing like a thief and still a powerful warrior. Backstabs can get quite funny and the regular Thieves are much worse in open combat.
c) Fighter/Thief multiclass, or dual class at level 7 - A Thief with all it's resourcefulness, skills and tactics - but also a much better fighter any other Thief would ever be.
d) Monk - weak in BG1, becomes a beast in BG2...added difficulty in having him survive BG1
The main problem is getting a roll that satisfies the 15 STR, 17 WIS & CHA minimun without gimping other stats.
It's a fun build.
I think Avenger is a very interesting class that can be powerful as is Fighter/Druid. The F/M and T/M tend to be more straightforward which I think makes them less interesting.
Ranger/Cleric (Archer dualed to Cleric would be interesting, but would be less powerful)
Kensai dualed to Thief
Swashbuckler (if you don't want to bother with backstab)
solid class very fun class
lots of summons makes for a fun time
There's certainly a lot of options here
Now I just need to find the time lol.