Implementing Kelsey (fan-made companion) into Baldur's Gate II
Jeantjuh
Member Posts: 3
I was wondering if it would be a good idea to implement the fan-made Kelsey into the Baldur's Gate II Enhanced Edition (we know it will come eventually), seeing as it is one of the best thought out characters made by fans.
Here's what mod contains in short:
"Kelsey is a brand-new, 100% original NPC for Baldur's Gate 2. Kelsey adds dozens of inter-party banters with all your favorite characters: Imoen, Jan, Minsc, Viconia, and more, as well as hundreds of new lines of quest interjections and advice dialogue. Kelsey comes with his own new magic items, both powerful and unusual, and the mod includes hundreds of lines of new voiced dialogue from Kelsey and his new friends and adversaries."
What are your thoughts about this?
You can find more information about this mod here: http://www.pocketplane.net/kelsey
Here's what mod contains in short:
"Kelsey is a brand-new, 100% original NPC for Baldur's Gate 2. Kelsey adds dozens of inter-party banters with all your favorite characters: Imoen, Jan, Minsc, Viconia, and more, as well as hundreds of new lines of quest interjections and advice dialogue. Kelsey comes with his own new magic items, both powerful and unusual, and the mod includes hundreds of lines of new voiced dialogue from Kelsey and his new friends and adversaries."
What are your thoughts about this?
You can find more information about this mod here: http://www.pocketplane.net/kelsey
0
Comments
But NPCs, I don't think things like that should be added from fanmade content. If that goes too far it'll just be intrusive. I have tested mods a lot recently and I've found a lot of them to be very... unpolished.
No reason to include Kelsey, just install it after.