Few new items to even out less represented categories.
Gave
Member Posts: 66
Several 'item categories' are well represented in BG2, and some could use a bit of extension I guess, just for the sake of choice and variety.
I think an RPG with BG's scale could very well offer something for each character, even if the player choices are less than ordinary.
I would like to see:
* 1 new Bastardsword of decent quality +2/+3 that we can get before Chapter III.
* 1 new Katana as above ^.
* 1 new Shortsword that is "Assassin themed" with sneak attack bonuses before CH3.
* 2 Wakizashis with interesting behavior/stats of decent quality +2/+3 (preferably pre CH4)
* 2 Ninja-Tos specced similarly as above^.
* 1 new Flail that is somewhere comparable to ~of Ages before CH4.
* Some stat equipment other than 'Strength' boosters.
* Belts of 'Vitality' setting CON to 16 for those squishy kind.
* +1 Stat rings (all welcome).
* A warrior's 'Amulet of Power' that they can benefit from.
* 1-1 Gloves/Bracers boosting Monks before CH3
They would be preferably obtained through exploration/questing/stealthy play.
vs shopping at the markets.
Oh, and feel free to add your equipment "wishlist" to this thread.
I think an RPG with BG's scale could very well offer something for each character, even if the player choices are less than ordinary.
I would like to see:
* 1 new Bastardsword of decent quality +2/+3 that we can get before Chapter III.
* 1 new Katana as above ^.
* 1 new Shortsword that is "Assassin themed" with sneak attack bonuses before CH3.
* 2 Wakizashis with interesting behavior/stats of decent quality +2/+3 (preferably pre CH4)
* 2 Ninja-Tos specced similarly as above^.
* 1 new Flail that is somewhere comparable to ~of Ages before CH4.
* Some stat equipment other than 'Strength' boosters.
* Belts of 'Vitality' setting CON to 16 for those squishy kind.
* +1 Stat rings (all welcome).
* A warrior's 'Amulet of Power' that they can benefit from.
* 1-1 Gloves/Bracers boosting Monks before CH3
They would be preferably obtained through exploration/questing/stealthy play.
vs shopping at the markets.
Oh, and feel free to add your equipment "wishlist" to this thread.
Post edited by Dee on
2
Comments
However, shortswords have very easy to-obtain +3 & +4 varieties in chapter 2 as well as +1/+2 varieties with additional effects.
Wakizashi & Ninja-to are lumped in with Scimitars to a large extent. Belm and Rashad's talon are both +2 and available early. A further +3 example pre-Underdark or Watcher's Keep would be nice, but only really needs to be wakizashi or scimitar or ninja-to, not one of each.
There's also already a belt that sets Con to 18 for 8 hours per day, found during the unseeing eye quest.
Bastard swords are probably the worst off, though, with basically nothing worth using until Foebane in ToB. Every other class of swords is just straight up better
For the sake of variety and well, role playing, (even if they dont each have slots on the proficiency tab.) I think they could really supplement some oriental style blades that are lacking.
I know the addon NPC traders have some 'loot' as well, not sure which items tho, so I didnt count for them.
PS: I drafted up some stuff, you tell me if they are any good.
*** Bastard Sword 'Prosperity' +2 ***
THAC0 + 2
2d5+2 //extra damage is intended for some novelty
regenerating 1 hp/round,
+4 save vs. death
***
*** Shortsword of 'Mortal Binding' +2 ***
+ -1 CON drain on hit for 3 rounds (18sec),
+ Slow on a nat20 for 3 rounds
***
Short Sword of Mask+4 (buy at Watcher's Keep)
Both are available in Chapter 2.
A shameless plug at this point:
http://forum.baldursgate.com/discussion/18952/mod-request-bg2-items-revised#latest
I made a request for a mod dealing with that problem a few months ago, but as I'm completely inept when it comes to coding and such, it's not something I can realize on my own. If you know anyone who'd be interested in such a project, point them to my topic!