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Additional Monsters in BG2:EE...

Cimmerian1xCimmerian1x Member Posts: 32
edited September 2013 in Feature Requests
Additional Monsters should be in BG2:EE!
Post edited by Cuv on

Comments

  • elminsterelminster Member, Developer Posts: 16,317
    This probably should either go in "Feature requests" or in "General"

    On the top right of your post here there should be an option (looks like a gear) to edit your post. You can then change where this thread is located.
  • DreadnaughtDreadnaught Member Posts: 92
    Good Idea. Like a green dragon or a blue dragon.
  • MessiMessi Member Posts: 738
    Too bad OG can't use the IWD assets. Those games have plenty of enemies that don't appear in the BG at all.
  • SouthpawSouthpaw Member Posts: 2,026
    Tarrasque, Vampire-squirrels and Baby Beholders (with diapers)
  • GaveGave Member Posts: 66
    Fighting single monsters is usually easy for a full party, especially if you are aware of the weaknesses and you are semi-prepared.

    I have more ideas for encounters, I think they could take advantage of new tech (processing speed) and make some really demanding battles. Like you pretty much have to use all you got without resting, restocking etc.

    Room # : Encounter
    1. Hordes of Sentries ( of IWD type just harder)
    2. Elementals ( top tier)
    3. Skeletal mages, Swarms of Vampires, Mummies of the tougher kind
    4. Various tough golems with 3-4 Liches to support them :D (golems with immunities for the lich spells)
    5. Spectral guards + the hardest Dragon yet that casts simulacrum.

    All this without resting :D.
  • KratokKratok Member Posts: 42
    edited September 2013
    Rust Monsters please. Everyone loves Rust Monsters.
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