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Dual-Classed NPCs have too few weapon proficiency points

CorvinoCorvino Member Posts: 2,269
All Dual-Classed NPCs (Imoen, Nalia & Anomen) have fewer weapon proficiencies when encountered than they should at their level. This is possible in player-created dual-classes due to secondary class proficiencies overwriting primary class proficiencies, but occurs in all the named NPCs.

When you first meet Anomen in the Copper Coronet at level 7 Fighter -> 8 Cleric he should have a total of 10 weapon proficiency points allocated. He has 6 points allocated, + in Warhammers, ++ in Maces, ++ in Slings & + in Sword & Shield style.

Imoen should have 6 weapon proficiency points. She has 4 allocated when first encountered, + in Daggers, + in Quarterstaff, + in Shortbows and + in Darts.

Nalia should have 6 weapon proficiency points. She has 4 allocated when first encountered, + in Shortswords, + in Daggers, + in Quarterstaff and + in Shortbows.

I appreciate that this may not necessarily be a bug but a design feature to prevent overpowered NPCs. None of these characters is particularly weak as a result, and this going unfixed would not be a huge drawback. Adding a couple of additional proficiency points to these characters would be much appreciated though.

TJ_Hooker

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