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The party balance problem *spoiler alert*

ZyklonMZyklonM Member Posts: 16
Perhaps a bit too late now, didn't notice there was a forum until now. But anyway:

*Spoiler alert*

In BG2 I often end up starting a new game as a thief or a mage just because I don't think that any of the existing mages or thieves (Except for Jan, of course) are good enough. In my opinion, the mage and the thief are the two most important characters in your party, and naturally you want them to be very good. However, this is not the case with Imoen, Nalia, Edwin and Yoshimo. Let me tell you why:

While any of the fighters in the game can get their strenght greatly improved by gear, Nalia and Imoen are stuck with a lousy 17 intelligence and a terrible wisdom score. Sure, you can increase the intelligence or wisdom by one with the help of an ioun stone or by the machine in watchers keep, but that isn't good enough compared to the increased strenght of fighters. Edwin has an intelligence of 18, but he is stuck with the conjurer kit...and I don't like mage kits at all. And he has a terrible wisdom score too. Beeing multiclassed, Jan and Aerie are simply just not good enough as the primary mage. The new wild mage? No thank you, I don't like mage kits. Especially not the chaos factor of the wild mage.

As for thieves, both Yoshimo and Jan are great! The problem is of course that Yoshimo isn't around forever, and therefore I never accept him into my party. Really like him though! Also, I really do like Jan. He is extremely good when combining simulacrum and trap setting... But let's face it, he's not much of a ninja. So when I get tired of Jan, there's not really much to do than make you own character a thief (Imoen and Nalia doesn't count, as they are both dual classed and not good enough as thieves).

A few suggestions:
1. New gear that greatly improves the intelligence and/or wisdom of a mage. Perhaps a new recipe that combines the wisdom ioun stone and the intelligence ioun stone into a single stone with at least +2 to wis and int each? Or more?
2. After Yoshimos betrayal and death, make it possible to resurrect him and yet again use him in your party. Even though I like Jan, I want a stronger thief without having to be a thief myself.

Also: It would be really nice to have a lot more powerful weapons to choose from. I have never put a single profiency into scimitar or club as the existing clubs or scimitars are very bad compared to other weapon types. I like to try out all of the kits, but I would never play as (for example) a beast master because of the wooden weapon thing.

My point is: While every kit and class is playable in theory, I sometimes feel stuck with just two classes because I don't want a weak team. Just a few suggestions from a veteran BG2 player, really looking forward to the enhanced edition!




Comments

  • HinkelHinkel Member Posts: 14
    edited July 2012
    Intelligence and Wisdom don't make spells stronger so there is no sense in increasing a mages intelligence or wisdom score (besides better saving throws and chance of learning a spell from a scroll).
    Also both Edwin and wild mages rule (like Tiax) and are a lot of fun.

    Your are right with the thieves though. I'd be nice to have some kind of pure or fighter/thief for some nice backstabs.

    Edit: Int also increases the amount of spells a mage can have in the spellbook, but I always felt that even with "just" 17 int Imoen had enough spells.
  • DazzuDazzu Member Posts: 950
    Wis doesn't effect saving throws in this game. I can guarantee it! It has minimal value on non-priests as a stat you don't drop below 10 on a Bard to fudge their lore score.
  • ZyklonMZyklonM Member Posts: 16
    Good point. But:
    A high intelligence score also gives you an extra number of spells.
    A high wisdom score gives the wish-spell a purpose.

  • CommunardCommunard Member Posts: 556
    I definitely think there should be more single-class characters, but I guess since all the 3 new ones are I can't complain. Would love a single class thief though.
  • HinkelHinkel Member Posts: 14
    singe class thief sounds like a good request for BG2EE ^^

    ok so more wisdom and int would make mages more powerfull, but I think they are strong enough already with contingencys and layers of protective spells and their aoe nukes
    When I played ToB even Imoen could cast multiple of Abdul's horrid wiltings in one go and increasing her spell cap even more would just make high level mages way too powerfull, wouldn't it?
  • Space_hamsterSpace_hamster Member Posts: 950
    Well, it is a ROLEPLAY game. Whether a character is underpowered is really up to the individuals opinion and play style. Not all gamers power play, or max out stats. The beauty of BG is that one can play an underpowered and weakly equipped beast master, and still have a blast! Every npc or player doesn't need to be a demigod with 18 stats and a +5 weapon in each hand. The game can be played with middle powered characters. It all comes down to the preference of the player. For example, I always gave jaheira scimitars as they seemed to suit her character, similarly, using clubs is a ROLEPLAY choice, not a power gamer choice. BG is all about variety.
  • ZyklonMZyklonM Member Posts: 16
    Strong is good, stronger is better ;)

    I agree that my suggestion would make the mages very powerful indeed. But compared to other classes and kits? I'm not sure. Any paladin, equipped with carsomyr, is too powerful in my opinion. Valygar is a real menace while equipped with the celestial fury and his family blade. But is that really a bad thing? :)
  • FillaFillasonFillaFillason Member Posts: 110
    A wizzard whit lower winsdom than 16 is usless using to cast the wish spells if I remeber corectly
  • Space_hamsterSpace_hamster Member Posts: 950
    Play a wild Mage with low wisdom..... Scary!
  • FillaFillasonFillaFillason Member Posts: 110

    Well, it is a ROLEPLAY game. Whether a character is underpowered is really up to the individuals opinion and play style. Not all gamers power play, or max out stats. The beauty of BG is that one can play an underpowered and weakly equipped beast master, and still have a blast! Every npc or player doesn't need to be a demigod with 18 stats and a +5 weapon in each hand. The game can be played with middle powered characters. It all comes down to the preference of the player. For example, I always gave jaheira scimitars as they seemed to suit her character, similarly, using clubs is a ROLEPLAY choice, not a power gamer choice. BG is all about variety.

    One of my most played classes is fighter/mage. Either dual or multiclass human/half elf. Then my weapon of choise is a staff! :-) Perhaps one of the "worst", but com on, it does give the char. some "soul" does it not? :-)

    Ofcourse I never use to high stats as well, strength and constitution is around 10-14 but not 15, then I get an bonus on hit/hp.. Whit high wisdom and intelignece ofcourse
  • ZyklonMZyklonM Member Posts: 16
    Space_Hamster//

    I see your point, but a gamer who likes to max his party out isn't given that chance, right? If I would like to play the game with an average team, I could choose to make my team less then perfect. But i can't do it the other way around, can I?
  • CommunardCommunard Member Posts: 556
    @Space_Hamster The reason I like parties that are good at combat is that combat is honestly not the reason I play the game, it is a vehicle to advance the story. Well-built parties win faster and thus get combat out of the way faster, allowing more roleplaying.
  • Ulfgar_TorunnUlfgar_Torunn Member Posts: 169
    The characters of the Baldur's Gate Saga vary greatly in flavor and usefulness, but all serve to add something to the play experience. They are complex but flawed.

    With my experience as a DM and BG enthusiast alike, I think that some characters can afford to be weaker than others: D&D is a party based game where the whole is emphasized over it's parts.

    Gaps in class distributions and differences in power levels are the result of the AD&D 2nd Edition ruleset, and some characters will ineveitably be stronger than others. As such, don't be too concerned about party balance: assembling a reasonable party from a crowd of people of disparate abilities is part of the fun.

    If you are concerned about maxing out your party, again, don't be: BG characters are not without fault, much like real people. The NPCs are just as powerful as they need to be.

    @ZyklonM:
    As for the inclusion of additional weapons, I agree with you: there are some weapon types which see very little use, clubs, spears and morningstars all come to mind. Adding weapons of these types that atleast approach the power of swords and bows would encourage variety in weapon choice.
  • lars_rosenberglars_rosenberg Member Posts: 15
    There's another topic that asks for more BG1npcs in BG2.
    Since BG1 is full of thieves (too many in my opinion) this could be a solution to the lack of thieves in BG2.
    For exemple I'd love to have Coran in BG2, he's one of my favourite characters.
  • ZyklonMZyklonM Member Posts: 16
    The thing is, I have no problem with the characters being flawed. No fighter is a perfect 18-18-18 and i wouldn't like it that way to be honest. But, to compensate the warrior's flaws we are given the possibility to increase their strenght up to 25 through finding gear. In that way, everyone wins. However, mages lack that possibility. While Minsc, Keldorn, Mazzy, Valygar and Korgan can become awesome warriors, Nalia, Imoen, and Edwin cannot become awesome mages. At least not by my standards.

    I like to max my party out. While I love welcoming "weak" characters like Aerie or Haer'dalis for the roleplaying fun of it, I just don't find them as useful as a custom mage/cleric or bard, and therefore seldom let them join up. After all, I've already explored their personal quests many times. After a while I get more interested in experimenting with the party build then the dialogue that I already know all about. I want to try out different characters to find my ideal titan-party. I've finished the game with a lot of different parties. Solo as well as four members, five members and six members.

    I guess I still have the option of starting a multiplayer game and creating a full party. However, that ruins a lot of the fun. Tried it, but didn't like it. The characters of BG2 are simply fantastic, it's just too bad they are not all given the chance to max out their abilities.
  • ZyklonMZyklonM Member Posts: 16
    Lars Rosenberg//
    Great idea! :)
  • FillaFillasonFillaFillason Member Posts: 110
    edited July 2012
    ZyklonM said:

    The thing is, I have no problem with the characters being flawed. No fighter is a perfect 18-18-18 and i wouldn't like it that way to be honest.

    My brother rerolled untill he got an char. whit 18/00-18-18-3-3-18

    But seriosly, why does the warrior need to compensate for their flaws? What flaws? Think about it, if it where warriors, rouges,bards and wizzards, do you think they would have been equal 1vs1? an Wizzard would just erase an warrior from the face of the earth so to speak. Ifcourse an low lvl wizzard would have gotten his arse whoped.

    My opinion is that classes should be diffrent, some better than others. This is prob. most anoying thing whit wow etc, all classes should be able to fight 1vs1, making "all realisme" disapear.

    How could ever a fighter,barbarian,ranger etc ever take out an high lvl wizzard? The wizzards stops time and that was that? To take out an high lvl wizzard you NEED an high lvl wizzard, or perhaps an priest would do. Or a dragon might do the trick if the dragon is the attacker ;-P

  • KukarachaKukaracha Member Posts: 256

    Well, it is a ROLEPLAY game. Whether a character is underpowered is really up to the individuals opinion and play style. Not all gamers power play, or max out stats. The beauty of BG is that one can play an underpowered and weakly equipped beast master, and still have a blast! Every npc or player doesn't need to be a demigod with 18 stats and a +5 weapon in each hand. The game can be played with middle powered characters. It all comes down to the preference of the player. For example, I always gave jaheira scimitars as they seemed to suit her character, similarly, using clubs is a ROLEPLAY choice, not a power gamer choice. BG is all about variety.

    Good post.

    However, for those who still want to do some powerleveling/perfect party, I don't think a better mage is a wise idea. Mages are extremely powerful throughout BG2 while fighters are pretty much item-dependent.
    But a thief would be a good addition. God BG2 thieves suck, wether it's combat, lockpicking, traps, anything. Not being able to really play with a thief's abilities unless your roll one yourself is pretty lame.
  • TanthalasTanthalas Member Posts: 6,738
    I'm actually surprised that no one is disputing the claim that Edwin is a bad mage.

    He really puts every other mage to shame even with his measly Wisdom stat (that, honestly, is barely relevant for a mage).
  • pacekpacek Member Posts: 92
    Tanthalas said:

    I'm actually surprised that no one is disputing the claim that Edwin is a bad mage.
    He really puts every other mage to shame even with his measly Wisdom stat (that, honestly, is barely relevant for a mage).

    That's bang on the money, fact is Edwin will still wipe the the floor with any munchkin maxed out wizard you care to throw at him. I think at the heart of this issue is just that there is no need for uber int or wis, they really don't offer any real benefit.
  • DazzuDazzu Member Posts: 950
    If GOOD Divination spells are added, or if School opposites Change, Edwin (and all Mages) will find their usefulness shifting about quite a bit.
  • ZyklonMZyklonM Member Posts: 16
    Tanthalas//

    Well, probably because I have never made such a claim. There is a difference between being a bad mage (your words) and not good enough by MY standards because of MY distaste for mage kits and his puny wisdom score of 10. See the difference? :)

    Edwin's opposite mage school of divination is one I wouldn't want to skip regardless of how many summoning bonuses a conjurer will recieve. If I want to focus on summoning I'd rather get a wand of summoning and a simulacrum spell. Besides, Edwin is hardly an option for players who want to max out their reputation. But I guess the small selection of evil fighters and clerics is a similar problem, now probably being partly solved through the new blackguard.
  • ZyklonMZyklonM Member Posts: 16
    So I did a bit of reading. It turns out, there is no need to go above 19 int as a mage. I guess I have to drop my claim as a wizard with 17 int can get it's int raised up to 19 by the machine of Lum the mad, and then a bonus +1 through the ioun stone. I guess I can live with not using Wish. Sorry for bothering you on the mage-topic.
  • FlashburnFlashburn Member Posts: 1,847
    Edwin is actually a better mage than any CHARNAME could be.

    Firstly, he's a specialist so he gets bonus spell slots. Secondly, Conjurers aren't that bad since Divination spells can be handled by a backup mage (I prefer Aerie since she's also my backup cleric). Third, while 18 intelligence isn't as good as 19, its still good enough to reliably learn spells from scrolls and not max out your spellbook's spells-known-per-level limit.

    Fourth, and most importantly, Edwin's amulet has a hidden ability which gives him more spell slots, thus letting him memorize more spells than a PC can.

    And the problem with his 10 WIS can easily be fixed by a Potion of Insight. Those are sold everywhere and drop from enemies sometimes - and the effect lasts a good while too.
  • LadyRhianLadyRhian Member Posts: 14,694
    @Flashburn What about the Ring of Wizardry? There is a hidden Ring of Wizardry for Wizards somewhere in BG1 that allows you to double your complement of 1st level spells. His amulet may be like this.
  • WolfheartWolfheart Member Posts: 170
    @LadyRhian If they use the bg2's version of it you get additional 6'th 7'th and 8'th level spells if I recall correctly :( .
  • ZyklonMZyklonM Member Posts: 16
    Flashburn//

    1. All specialists gets a spell bonus, even CHARNAME. But the cost is too great - no spells from the opposition school.
    2. I do not want to use a backup mage every time I form my party. Sometimes I do, but not always. Sometimes I play a party of four because of the higher character levels.
    3. Yes, I agree on that one.
    4. Still, no divination spells. That forces you to use Keldorn or a backup mage.

    Plus, try to have Edwin in a party with a reputation of 20.
  • LadyRhianLadyRhian Member Posts: 14,694
    @Wolfheart- They should allow both! :)
  • lars_rosenberglars_rosenberg Member Posts: 15
    edited July 2012
    ZyklonM said:

    Flashburn//

    Plus, try to have Edwin in a party with a reputation of 20.

    He's not meant to this. He's evil and you have to use him in an evil/neutral party. It's a role playing game.
    Evil npc are less in number but at least they are stronger: Viconia, Korgan and Edwin are probably the best npcs in the game.
  • ZyklonMZyklonM Member Posts: 16
    lars_rosenberg//

    Just my point, because I always play a good/neutral party so that I get to max the reputation
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