Vote for GoG to carry the SSI "Gold Box" games
dwilliams1966
Member Posts: 41
in Off-Topic
Before there was Baldur's Gate (way before), there were the SSI "Gold Box" D&D games such as Pool of Radiance, Curse of the Azure Bonds, Secret of the Silver Blades, Pools of Darkness, and others.
These games were fantastic for their era. Real time exploration would shift into turn based combat when you encountered an enemy.
You can get these games to run in Windows 7 if you have the old Wizworx CD compilation using DosBox, but it sure would, IMO, be nice to be able to buy them from GoG with all the setup and installation difficulties already taken care of and the manuals in PDF form.
If you agree, go here and vote for "All the original SSI Dungeons and Dragons games". You'll have to create a GoG account if you don't have one.
http://www.gog.com/wishlist/games
These games were fantastic for their era. Real time exploration would shift into turn based combat when you encountered an enemy.
You can get these games to run in Windows 7 if you have the old Wizworx CD compilation using DosBox, but it sure would, IMO, be nice to be able to buy them from GoG with all the setup and installation difficulties already taken care of and the manuals in PDF form.
If you agree, go here and vote for "All the original SSI Dungeons and Dragons games". You'll have to create a GoG account if you don't have one.
http://www.gog.com/wishlist/games
5
Comments
https://www.youtube.com/watch?v=k9x02jVpvLo
https://www.youtube.com/watch?v=or7GaPbeHLY
https://www.youtube.com/watch?v=3llu4jMtH1Q&list=PL0839CA736A4E5F64
https://www.youtube.com/watch?v=iziFrUXjgpA&list=PL7A96DE45BDEB5608
https://www.youtube.com/watch?v=LXQUUHTU_5s
Who can forget stumbling into the Mulmaster Beholder Corps?
I spent many hours on these games. Probably as many as I spent on BG1 & 2.
In Secret of the Silver Blades, there was another exploitable thing (Not REALLY a cheat, though). The vault in town would carry over between games, so you could win the game, stick all your treasure in the vault and start your next game with all the best stuff at the beginning! I still have a list of stuff I had at one point, like 172 +1 Swords and so on. If you play several games like this, the stuff in the vault can be ridiculous. At one point after a few games, I actually ran out of space and had to sell some of this stuff off. Then I ended up with several million gold pieces and gems, along with a ton of stuff in addition. I recall you could get Bracers of AC0, Plate Mail +5, Long Sword +5 and similiar stuff. Go through this several times and you could have every fighter type in the party outfitted in the stuff. Another thing was the ice crevasses. If you rested right before one of the black doorway sections, you COULD NOT be attacked while you rested. And yes, I exploited the hell out of that, too! Given how often random encounters happen in that game, it was a relief to be able to rest in peace and not in pieces!
My favorite part of Pools of Darkness was the ghost you encounter in the tower you have to light up to bring hope to the land, Brimwulf. I used his picture as my screen background (in grayscale, which I liked much better than the color version) for a couple of years. He shows up again in Dark Queen of Krynn with a Solamnic Knight mustache.
I can honestly say I finished PoR through PoD without using any exploits.
Hintbooks.....yes.
Fantasy Empires. Basically its D&D total war.
I still have the Forgotten Realms CD containing all these games that I bought eons ago and I keep backup copies on two different sticks.
The things I never knew about for a really long time were the UA Hacking project, found at http://ua.reonis.com/index.php?board=8.0 as well as Simeon Pilgrim's work on converting the Gold Box games for more modern platforms, found here http://simeonpilgrim.com/blog/2005/08/04/curse-of-the-azure-bonds-project/
A really useful tool I ran across for those games is Gold Box Explorer http://goldbox.codeplex.com/.
One of the best things about the gold box games deals with an annoyance of mine with CRPGs that has been endemic from Baldur's Gate on. The problem is what I like to call the TARDIS effect (for those of you familiar with Doctor Who): the outside of a building is almost always smaller than the inside. From what I remember of the way the gold box engine works, it is just one big area with some walls, and thus you don't have the problem.
http://www.gog.com/game/forgotten_realms_the_archives_collection_two
So much detail, so well thought out, some fun and different stuff. And SLOW level progression! Geez it took a while just to make 2nd level, and then it was hard to afford the 1000 gp for training!
Good memories...