BG2EE New NPC Party
[Deleted User]
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So I'm thinking that my first BG2EE playthrough will include all the of the Overhaul-added NPCs, so I can see their new areas, sidequests, and banters with each other (and check for conflicts). That gives me 4 NPCs: Dorn, Rasaad, Neera, and Hexxat; plus the protagonist and an open spot. This party already has the basics covered pretty well, as both Dorn and Rasaad should be excellent front-liners in BG2, Neera covers primary arcane casting, and Hexxat will fill thiefly duties. My question is, what would be a good Bhaalspawn and fifth NPC to round things out with?
Thoughts so far:
Jaheira: Has her own subplot, adds divine spellcasting, can tank fairly effectively.
Nalia: Secondary arcane spellcasting with a Ring of Protection +2 thrown in for good measure. Also has her own subplot. Might be interesting to see if she calls out Rasaad on the "only humans can be monks" thing the way she calls Keldorn out re: the Radiant Heart.
Mazzy: Could shore up the frontline or provide solid ranged backup. Has two subplots, though one is very minor. I'm morbidly curious to see what kind of banters she and Dorn might have.
Jan: Backup spellcasting and backup thieving. Subplot. As we all know, Jan gets along with everybody like a house on fire, so why not see how he does with all the new people?
Bhaalspawn: A Blade (or other Bard kit) would add to the arcane capability of the group and let me do the Bard stronghold (which is a personal favorite). Ranger/Cleric (or Fighter/Divine multiclass) would provide clerical spellcasting and strong tanking in case Rasaad/Dorn don't tank as well as I hope. An Inquisitor would be great for Carsomyr, Dispel Magic, and True Sight, but would make for a weird RP dynamic with the Evil party members, especially Dorn, who is not at all shy about his morals (or lack thereof). Of course, I could always go Kensai->Mage.
Thoughts so far:
Jaheira: Has her own subplot, adds divine spellcasting, can tank fairly effectively.
Nalia: Secondary arcane spellcasting with a Ring of Protection +2 thrown in for good measure. Also has her own subplot. Might be interesting to see if she calls out Rasaad on the "only humans can be monks" thing the way she calls Keldorn out re: the Radiant Heart.
Mazzy: Could shore up the frontline or provide solid ranged backup. Has two subplots, though one is very minor. I'm morbidly curious to see what kind of banters she and Dorn might have.
Jan: Backup spellcasting and backup thieving. Subplot. As we all know, Jan gets along with everybody like a house on fire, so why not see how he does with all the new people?
Bhaalspawn: A Blade (or other Bard kit) would add to the arcane capability of the group and let me do the Bard stronghold (which is a personal favorite). Ranger/Cleric (or Fighter/Divine multiclass) would provide clerical spellcasting and strong tanking in case Rasaad/Dorn don't tank as well as I hope. An Inquisitor would be great for Carsomyr, Dispel Magic, and True Sight, but would make for a weird RP dynamic with the Evil party members, especially Dorn, who is not at all shy about his morals (or lack thereof). Of course, I could always go Kensai->Mage.
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have fun =p