Black Pits bug: Djinn talks too soon
alnair
Member Posts: 561
Current behaviour: at the beginning of a Black Pits game, just after you kill the three taslois, you can talk to the Djinn while he is appearing, causing his first dialogue to happen before he delivers the "You have qualified" line and move the party to the merchant area.
Expected behaviour: the Djinn should not mention Baeloth or the merchants before the player is able to see them.
Expected behaviour: the Djinn should not mention Baeloth or the merchants before the player is able to see them.
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