Human Racial Bonuses
AurenRavidel
Member Posts: 139
In 2nd Edition rules humans have two special abilities that set them apart from the rest of the other races mechanically. They have no cap to level advancement and they can dual class. The Baldur's Gate games wisely removed the level cap for gameplay reasons, leaving only the dual class ability as something to set humans apart.
I'd like to see something added to make up for this. Unless you plan to dual class, there's almost no incentive to play a human over another race (aside from RP reasons). I'd suggest giving human characters a +1 to a stat of their choice or giving them a +5% or 10% bonus to experience to reflect the loss of what was formerly only a human only ability.*
Thoughts?
*Half-elf bards could also had no level cap
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Comments
exp bonus you could do
HLA for both classes > anything else.
When 3E came along and allowed all races to choose any class (which I liked), I think humans were given the extra starting feat to compensate for this (on the other hand I don't think they gave half-elves any bonus after they lost their multi-classing uniqueness).