BG2: What did you do to the Demogorgon?
taltamir
Member Posts: 288
I am curious what people decide to do about the Demogorgon.
I am honestly having a hard time deciding what to do with it.
I am honestly having a hard time deciding what to do with it.
- BG2: What did you do to the Demogorgon?215 votes
- Set it free on the Prime Material Plane  3.72%
- "Killed" it (freeing it, but to the Abyss)66.05%
- Imprisoned it alone (reinforce wards, be let out, tell fallen Helmites the truth)  8.84%
- Imprisoned it with fallen Helmites21.40%
0
Comments
But I would feel guilty for all the people harmed by it eventually after it reformed.
Saving the Helmites from being tormented by the Demogorgon for all eternity isn't that big a deal for me though... because I know enough about forgotten realm cosmology to know they are going to face the very same anyways for being judged among The False. (the spirit outright tells you Helm thinks of them as such)
As a good character I'd just roleplay not to know any better and of course avoid asking anyone what would actually happen if I killed Demogorgon.
http://www.youtube.com/watch?v=SgwGm2WXFOY
If you perform the ritual you get 80,000XP and he lets you out. At this point your choices are:
1. Tell Fallen Helmites the truth for 10,000XP (total 90,000XP) and +1 to reputation
2. Send them in (get 25,000XP and a scroll you may optionally use), then go in and kill him (100,000XP), and 20,000XP for talking to dying helmite.
3. Send them in (get 25,000XP) and then leave (freeing him to ravage faerun). I don't think you get any more XP.
4. Send them in (25,000XP), and then seal them with it forever (80,000XP)
So the final tallies are:
Free him - 105k
Seal him alone - 90k
Seal him with fallen Helmites - 185k
Kill him when you first enter - 100k
Kill him after sending in helmites - 225k
Kill him after performing the ritual inside - 180k
Kill him after performing the ritual inside, then kill all the Helmites - ??? (not sure how much xp the Helmites give)
Also I'm not 100% sure but I think you can let him out, then return to WK and find him rampaging outside, where you can then kill him. I've seen screenshots/stories of this, but have not done it myself. Might be a hoax.
Out of curiosity, would you have done it if sealing him gave more XP than killing him?
Typical adventuring character flaw. When having to pick between the Right way to go and the Awesome way to go, the latter wins out.
It's a quite funny ending though.
I never level traps anymore cus how op they are.
Oh well, after sending him back to the Abyss and telling him to mend his ways, he seems to have taken my words to heart(s) and has completely redone himself. Now he's in theater and has gone off to bother those pesky mortals on some plane called Earth =p
http://www.youtube.com/watch?v=Jo4XXm8OUP4
However, I did find new evidence that potentially alters the decision. When the knights go into the keep to examine the seals the apparition says: Ok so, lets say I tell the Knights the truth and they go on a pilgrimage... they rediscover their faith, yadda yadda. 60 years later Odren dies of old age and the Demogorgon is now free because he didn't voluntarily sacrifice his life like the current spectral guardians.
... Although, Helm DOES provide me with a custom ritual that lets me seal it from the outside. So it is potentially possible that helm would do so for someone else.
I am quite baffled by how passive helm is about this. I mean, did you notice the giant bell that rings soundlessly in alarm if Demogorgon escapes and how Helms wrath would burn like the midday sun? You would think he would take a more active role in making sure shit didn't fall apart. Heck he supposedly PERSONALLY imprisoned the thing
Read the scroll, sealing yourself in with D (80k each)
Kill Demogorgon to get out (100k each)
Let the Helmites go, with or without forgiving them (50k each, +1 rep)
230k exp and 1 rep, and it's a path that makes sense from an RP perspective. You're there to seal the demon, killing the demon instead of making a deal with him is a natural choice for a good party, as is being noble about the whole thing and letting the Helmites go (not to mention you get more exp than you would for killing them).
1) Read the ritual scroll when you first enter Demogorgon's chamber (80k XP).
2) Exit and lure the Helmites into the keep to get slaughtered (25k XP).
3) Receive new scroll from Helmite ghost.
4) Enter the keep and kill Demogorgon (100k XP).
5) Place new scroll in a quick item slot.
6) Speak to Odren one last time (20k XP).
7) Exit the keep. At this point the new scroll should disappear but it doesn't immediately. So pause the game before the scroll disappears and read it for 80k XP.
(I suppose the difficult part is step 8: Get the smell of burnt cheese out of your computer...)