D&D 5th Edition (2014)
"On January 9, 2012, Wizards of the Coast announced it was working on a 5th edition of the game.[97] The company plans to take suggestions from players and let them playtest the rules.[98][99] Public playtesting began on May 24, 2012.[100] At Gen Con 2012 in August, Mike Mearls said that Wizards of the Coast had received feedback from more than 75,000 playtesters, but that the entire development process would take two years, adding, "I can't emphasize this enough... we're very serious about taking the time we need to get this right."[101] A 2014 release would coincide with D&D's 40th anniversary.[101]"
http://en.wikipedia.org/wiki/Dungeons_&_Dragons
So. I am not a fan of the 4th edition, I think it's just way too streamlined for lack of a better word. When 3rd Ed came out I thought they made some very obvious corrections, 3.5 was okay too but 4th kind of messed it up. There are some very creative things happening with 4th, like the ideas behind the Avenger class and more.
So, what direction will they go? A retro approach or an even more streamlined feel (as if that is even possible).
http://en.wikipedia.org/wiki/Dungeons_&_Dragons
So. I am not a fan of the 4th edition, I think it's just way too streamlined for lack of a better word. When 3rd Ed came out I thought they made some very obvious corrections, 3.5 was okay too but 4th kind of messed it up. There are some very creative things happening with 4th, like the ideas behind the Avenger class and more.
So, what direction will they go? A retro approach or an even more streamlined feel (as if that is even possible).
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Then, I played a test session of 5e a few months ago; it felt really good. Much better than 4e ever felt to me, but it still felt streamlined in a positive way. From what I experienced, it seemed that they took the best parts of 4e (easy to learn rules, streamlined mechanics) and 3e (customization), with a bit of 2e tossed in for flavor.
And with all of the talk about modularity and rules variations, it really does seem like the "best" version of D&D--a version that can be modded and reprogrammed to suit a particular group's needs.
Do you have any spoilers to share?
When I was DM there was already plenty of complexity in trying to work out whether the players would succeed in what they were attempting. They always seemed to come up with something unexpected for the simplest situation without needing a whole heap of classes and feats to check.
If they'd tried to pick, bash or break down the dungeon door then I had plenty of rules to cover it. But what about when they piled wood up against the door and set fire to it? Would the door burn down? Would the fire run out of oxygen in the dungeon corridor? Would everyone choke to death from smoke inhalation? Would they attract attention? Forget the Complete Fighter Handbook. I needed the Complete Arson Handbook to deal with my players.
My players once killed a pirate, tied the corpse to a spiked iron door, doused the whole thing in oil, set it on fire, then started beating enemies over the head with the burning pirate corpse door.
I believe my response was "Fuck it, 2d10 bludgeoning damage, +1d6 fire, -4 to attack for improvised weapon".
Gorram barbarians...
My players invented a new spell (sort of) Combine stinking cloud with any fire related spell (ie flame bolt, burning hands) or item (ie flaming arrow, torch) and you get Flaming A**hole! It negates the stinking cloud and creates a fireball in it's place. It's great for room clearings or violent shattering farts that can be seen from distant lands (which was how it originated. The party used it on a band of orcs that had just completed a caravan raid. Afterwards a paladin and some knights from a nearby kingdom went over to find out what in the Nine Hells that explosion was)
On the other hand, I hope this turns out really well since any new D&D CRPG would almost certainly use the newest edition of rules.
this will be the first new edition i will not purchase
4th ed. left a terrible, terrible taste in my & my group's collective mouths & we use Pathfinder as a chassis for our gaming...
i've downloaded & read the D&D Next stuff and am totally underwhelmed...there is absolutely no need (other than curiosity) to even look at any of the newest d&d edition's books
Player: Pile wood up against the old man and light him on fire.
I would have made it generate a horror spell effect towards other pirates. With a +4 to save since they killed him, beating something with a door that has a living thing spiked to it is a little scarier.
Mostly, it's got a 3.0 feel to it.
Character one: Mages. first off the original 4th ed made magic missiles able to miss (which was the entire point of magic missile, it did little damage but couldn't miss) and now i believe (i cant remember as i didn't play a mage since then due to them being broken) a magic missile is 1D6+int modifier so 1D6 + 3/4/5 depending on rolls and then they fixed that so it cant miss but does the same ammount of damage and still ads more missiles when you level up. over powered. AND its an at will ability so mages get an infinite number of magic missiles that cant miss and do 1D6 + int modifier damage instead of the tried, tested and loved 1D4+1
character 2: Druids: ok this required a book that deviated from the core rules so i had a hamadryad predator druid. (personally im an offensive person and i go for more damage whenever possible) and with the at will shapeshift into any beast or fey beast.....looking through the monster manual will-o-wisps are fey beasts, and so using logic i shapeshifted into one of them and went into a dungeon where i could illuminate it and fly over traps and point them out to people....i may have used it wrong but i was going by the wording of the ability
Character 3: half orc monk this is mainly his abilities more specifically his daily ability (which got refused by our DM because he saw how broken it was) running an established module and i was fighting a hobgoblin riding a drake and all damage against the hobgoblin gets transffered to the drake so i did harmonius thunder which does 2D6 + W +strength modifier to one target and 1W + strength modifer to a second target (or something like that at college so i dont have the book) i also have the feat so his basic attack is 1D10 then his flurry of blows took place and his half orc rage attack which deals an addtional W damage so i did 2D10 +2D6 +8 to the hobgoblin (transfered to the drage) and 1D10 +8 +1D6 damage to the drake and i was lucky to crit so (according to dm it all does max damage) so in one round a level one did 64 damage killing it instantly.
maybe its over powered, maybe im good at finding what works but im putting my money on the former
Wizards were everyfloating demigods once they got to medium levels. Especially Red Wizards could get DC's so high, all those insta-death spells would be irresistable so he'd be killing the DM's fancy campaign villains left and right.
A raging half orc barbarian with power attack and a two handed axe could deal 50-60 damage per crit at level 1, per hit at level 5.
Any character with the leadership feat got a massive powerboost with a second character (possibly a third if that character also took Leadership), which also made crafting a breeze (just let the butler do it).
I vastly prefer 3.5 (or, well, pathfinder) but let's not pretend 4th Ed invented powergaming.
Whether these are positive changes is a matter of personal taste.
It's a business world, the only way to really find an enjoyable game is to make one yourself. I've done that a few times and they are all wonderful. You're always goign to have supplimental material that costs money.
Anyways, if you didnt like 3 you wont like 5.
It's amazing to me that there is still a market left to cash out in. I guess...it's become one of those classic hobbies like model trains. Something that was never truly popular, and yet popular enough to stand the test of time. I mean, this game has spanned 5 decades...just wow. I miss those PnP all nighters. I hope 5th ed brings back fans and captures the imaginations of thousands of new ones.
PS: I also heard people state that if it doesn't work it could be the last edition. Keep your fingers crossed.