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"Assign Keys" under gameplay options missing certain spells

elminsterelminster Member, Developer Posts: 16,317
edited October 2013 in The Road to v1.2
As a suggestion the spells should be organized alphabetically as well, as right now they are not (they could have an order I'm unaware of).

In any case there are a number of spells missing. I have not included the spell "identify" for obvious reasons.

Note: Animal Summoning II is also listing twice. This should be fixed.



Priest

Level 1


Armor of Faith


Level 3

Cure Disease

Cures Medium Wounds

Dispel Magic

Holy Smite

Summon Insects

Unholy Blight

Zone of Sweet Air


Level 4

Call Woodland Beings

Cause Serious Wounds

Cloak of Fear

Death Ward

Farsight

Holy Power

Lesser Restoration

Negative Plane Protection

Poison


Level 5

No Cleric only spells (Champions Strength, Flame Strike, Raise Dead) should be listed here because you can't normally get them (without hacks).

However the following should be listed/included:

Cure Critical Wounds

Insect Plague

Magic Resistance

Mass Cure

Pixie Dust

True Seeing



Mage

Level 1

Find Familiar

Nahal's Reckless Dweomer

Reflected Image


Level 2

Chaos Shield

Deafness

Glitterdust

Power Word: Sleep

Ray of Enfeeblement


Level 3

Detect Illusion

Hold Undead

Invisibility 10'radius

Melf's Minute Meteors

Minor Spell Deflection

Protection from Cold

Protection from Fire

Remove Magic

Spell Thrust


Level 4

Contagion

Enchanted Weapon

Farsight

Fire Shield (Blue)

Fire Shield (Red)

Minor Sequencer

Secret Word

Spider Spawn

Stoneskin

Teleport Field

Wizard Eye


Level 5 (Limited by what appears in-game)

Breach

Protection from Acid

Protection from Electricity

Sunfire
Post edited by elminster on

Comments

  • BalquoBalquo Member, Developer Posts: 2,746
    Did you add this to the bug tracker?
  • elminsterelminster Member, Developer Posts: 16,317
    That would have been a far too logical thing to do. I'll do so now. :)
  • DzarinDzarin Member Posts: 11
    edited October 2013
    Running a Perl script over bgee.sql (in v1.0.2028), there seem to be several erroneous spell names in the "assign keys" list:

    * SPPR502 is actually Cure Critical Wounds not Animal Summoning II (should be string 26230 not 12092)
    * SPPR506 is actually Iron Skins not Champion's Strength (should be string 26234 not 22833)
    * SPWI409 is actually Contagion not Wall of Fire (should be string 26451 not 12063)

    Confirmed this in-game. Assign a key to the second Animal Summoning II entry and the key actually casts Cure Critical Wounds.

    EDIT: some additional spells that don't quite have the correct name (although they are similar):

    * SPPR106 should be Magical Stone not Magic Stone (string 26129 not 12098)
    * SPPR207 should be Goodberry not Good Berries (string 26151 not 12106)
    * SPWI411 should be Emotion: Hopelessness not Emotion (string 26455 not 22173)
    Post edited by Dzarin on
  • DzarinDzarin Member Posts: 11
    edited October 2013
    Additionally, the 5 spells at the bottom of the "assign keys" list for wizards spells are level 6 spells (SPWI6*) that I don't think can be cast in BG:EE due to the XP cap:

    * Invisible Stalker
    * Globe of Invulnerability
    * Tenser's Transformation
    * Flesh to Stone
    * Death Spell

    EDIT: Just noticed another spell in the wizard "assign keys" list that isn't a player-castable spell:
    * SPWI402: Dimension Door
    Post edited by Dzarin on
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