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Rasaad's Awesome AC and Dual-Wield

neleotheszeneleothesze Member Posts: 231
edited October 2013 in The Road to v1.2

Issue 1: Base AC (aka Rasaad's Awesome AC)

I apologize in advance if it's a known feature/buff instead of a bug.

Rasaad has a base AC of 8 instead of 10. For comparison, a normal Sun Soul Monk has a base AC of 10.

(Level 1 Monk AC Bonus shows as Bonus: -1; Level 5 Monk AC Bonus at level 5 shows as Bonus: -3 it no longer applies directly to base AC)

So Rasaad's bonus is:
* not based on dexterity, dexterity shows as Dexterity: -2;
* not based on the boots, those show as Moonlight Walkers: -2;
* not based on his monk level, that shows as Bonus: -1...-2...-3;

He's just awesome that way. :) Is this the intended behavior?

image

PS: If this is a character bonus like Edwin's ring, it's so great.
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Issue 2: Monk Dual-Wield (aka Rasaad's Not-So-Awesome Dual-wield Technique)

Monks can now dual-wield. Too bad they can't put points in Two-Weapon Style. Is this intentional?

image
Post edited by neleothesze on

Comments

  • VintrastormVintrastorm Member Posts: 216
    The starting monk is lvl 1, Rasaad is lvl 5, isn't the extra AC simply from the monks level? They get AC bonus as they level up.
  • SkydogSkydog Member Posts: 111
    When not wearing armor a monk adds his wisdom bonus to his armor class in the same manner as his dexterity bonus.
  • SenashSenash Member Posts: 405

    The starting monk is lvl 1, Rasaad is lvl 5, isn't the extra AC simply from the monks level? They get AC bonus as they level up.


    It is: http://playithardcore.com/pihwiki/index.php?title=Baldur's_Gate:_Progression_Charts#Monks
  • neleotheszeneleothesze Member Posts: 231
    @Skydog Wisdom is not added in BG as elminster said. But I did set the test character's wisdom to be the same as Rasaad's to take into account that they might have changed things with the patch and the discrepancy is still there.

    @Vintrastorm @Senash Please read the whole comment and look at the picture. :)
    The extra AC from the monk levels is listed as Bonus: -1 at level 1 and Bonus: -3 at level 5. Consistent with monks starting at AC 9 and having AC 7 at level 5.

    The monk bonus used to lower the base AC before the patch. Now it is listed separately.

    Either Rasaad received double the bonus because of a bug (reduction to base and a bonus) or because of a character 'gimmick' like Edwin's extra spell, Minsc's Boo, Alora's Lucky Rabit Foot, etc.
  • SenashSenash Member Posts: 405

    @Skydog Wisdom is not added in BG as elminster said. But I did set the test character's wisdom to be the same as Rasaad's to take into account that they might have changed things with the patch and the discrepancy is still there.

    @Vintrastorm @Senash Please read the whole comment and look at the picture. :)
    The extra AC from the monk levels is listed as Bonus: -1 at level 1 and Bonus: -3 at level 5. Consistent with monks starting at AC 9 and having AC 7 at level 5.

    The monk bonus used to lower the base AC before the patch. Now it is listed separately.

    Either Rasaad received double the bonus because of a bug (reduction to base and a bonus) or because of a character 'gimmick' like Edwin's extra spell, Minsc's Boo, Alora's Lucky Rabit Foot, etc.

    God, sorry, I just woke up :) Somehow I thought it was baseAC 8 because the bonuses... And that doesn't make sense ofc, so I really don't know what I was thinking... :D But I had my shower and coffee and I'm okay now!

    So, indeed, it does seem that Rasaad has -2 AC out of nowhere. WHich is great for BGEE, but don't you guys think he will be a bit OP with this in BG2EE? :/
  • sunset00sunset00 Member Posts: 310
    Nice post!
    I checked on my standard v2010 version and old saves;
    'my' lv5 rasaad indeed had then, simply indicated (and correctly! - without any items on him):
    - AC 7 (ok with playithardcore - not 8!)
    - DEX -2 (ok)
    =====
    final base AC 5 (not 3!)
    With all items on him (ring+1, boots +2, 'brawling hands' gauntlet/DEX18) =
    AC 0!

    At lv7 ;
    - AC 6 (same)
    - DEX -2 (same)
    =====
    final base AC 4
    With all items on him (ring+1, boots +2, 'brawling hands' gauntlet/DEX18, cursed claw of kazgaroth+1) = AC -2!

    ...seems there is a little confusion with the 'bonus' line in the new gui then.. ('if ain't broken, don't fix it' as they say sometimes i guess, hey! :) ).... well seen! :)


    ps:
    can't wait to see what 'little' rasaad will become in late bg2ee... lv1-8 are usually the hardest parts for a monk..in bg2ee he sure will become..kinda (very) dangerous imo... :) will be very funny to follow his late killer results (&story/late behaviour too imo..), and not just for the AC... the more i play with that one, the more i like it (contrarily to a Dorn, for ex..the reverse) ), here... kinda 'subtle'. ;)
  • ShadowHunterShadowHunter Member Posts: 143
    off topic - how come your Rasaad is a sun soul monk ? Mod or something ?
  • onanonan Member Posts: 223
    @ShadowHunter I thought Rasaad was a sun soul monk by default? Or at least he may have been intended to be, in which case this is another fix in the patch.
  • CutlassJackCutlassJack Member Posts: 493
    edited October 2013
    Rasaad being a Sun Soul Monk is one of the big changes in the new patch. But only effects games where you haven't seen him yet.
  • sunset00sunset00 Member Posts: 310
    ohh.. directly a 'Sun Soul Monk' (new 'late' kit) too in the new patch (of course!); makes sense indeed.. interesting too (waiting for the patch even more now).. :)
  • neleotheszeneleothesze Member Posts: 231
    @sunset00 Well... Even if it's a bug, the extra 2 AC really did help on this playthrough. ^_^ I was less afraid to send him in melee for his Sun Soul Monk abilities.

    And though useless, I did laugh at the ability to dual wield. Sweet, peace-loving Rasaad running around with (useless due to ThAC0) dual swords of VENGEANCE!

  • elminsterelminster Member, Developer Posts: 16,317
    Looks like its probably just a case of getting double the class bonus.

    Rasaad Level 1

    image

    Rasaad Level 2

    image

    Rasaad Level 4

    image

    Rasaad Level 6

    image

  • DeeDee Member Posts: 10,447
    Looks like Rasaad has found a way to truly unlock the power of the sun.

    (Logging it now.)
  • CutlassJackCutlassJack Member Posts: 493
    Selune giveth, Shar taketh away.
  • DeeDee Member Posts: 10,447
    edited October 2013
    Added it to the list here

    Rasaad's base AC should not be less than 10

    1. Start a new game
    2. C: MoveToArea("AR4800")
    3. Speak to Rasaad and choose dialogue options 1, 1, 1, 1, 3 to make him join you
    4. Select Rasaad and open the Inventory (I)
    5. Notice that in the AC section, Rasaad's base AC is listed as "9"

    Rasaad's base AC should be listed as "10".

    Additional Notes

    The higher-level versions of Rasaad also have this issue.
    Internal Tracking Number: 6168
  • onanonan Member Posts: 223
    And here I was thinking about starting a post patch game with Rasaad...
  • BasillicumBasillicum Member, Translator (NDA) Posts: 400
    Could I change Rasaad's class from Monk to Sun Soul Monk on an existing save with EE Keeper, without risking screwing him up?
  • DeeDee Member Posts: 10,447
    That depends on what you mean by "screwing him up". Changing his kit shouldn't affect his quest at all, but unless you go through and manually change his abilities to account for the kit, it won't be a perfect fix.
  • VintrastormVintrastorm Member Posts: 216
    Senash said:


    God, sorry, I just woke up :) Somehow I thought it was baseAC 8 because the bonuses... And that doesn't make sense ofc, so I really don't know what I was thinking... :D

    Haha. Same thing here. I guess I wasn't really thinking either. :-P
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    edited October 2013
    Dee said:

    Added it to the list here

    Rasaad's base AC should not be less than 10

    1. Start a new game
    2. C: MoveToArea("AR4800")
    3. Speak to Rasaad and choose dialogue options 1, 1, 1, 1, 3 to make him join you
    4. Select Rasaad and open the Inventory (I)
    5. Notice that in the AC section, Rasaad's base AC is listed as "9"

    Rasaad's base AC should be listed as "10".

    Additional Notes

    The higher-level versions of Rasaad also have this issue.
    Internal Tracking Number: 6168
    @Dee I think Rasaad's base AC of 9 (at level 1) is correct. It's the additional "Bonus -1" bit that's the problem.

    Edit: Actually, I'm not sure what's going on. From the monk's in-game description: "Starts with Armor Class of 9 at first level and gains an additional +1 bonus every 2 levels". I think that those bonuses should be implemented via lowering the monk's base AC (which is how it is in the 1.0.2014), seeing as how that way it won't stack with Bracers of Defense or things like that. But based on the screenshots it looks like the bonuses are being implemented via the "Bonus -X" and the base AC is just going all wonky.
    Post edited by TJ_Hooker on
  • DeeDee Member Posts: 10,447
    The problem is actually that the Rasaad creature file has a lower Base AC, which is a legacy from before the Monk AC bonus was changed.
  • BasillicumBasillicum Member, Translator (NDA) Posts: 400
    The Monk Class Kit description is definitely a little ambiguous when it comes to defining whether the Monk's AC should be treated as a bonus or base, so I'd suggest changing it. :)
    - Starts with an Armor Class of 9 at 1st level and gains additional +1 bonus every 2 levels.
    How about saying that the Monk gains +1 bonus at 1st level, and then gains an additional +1 bonus every two levels? Would be neater, as long as changing the Monk's base AC to 10 is possible.

    Alternatively I suggest having two separate descriptors on this:
    - Base Armor Class set to 9.
    - Gains a +1 bonus to AC every 2 levels.

    Just my two cents. Not trying to meddle, as I have no idea what would actually be doable in this case.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    I guess it doesn't really matter how it's displayed in the character record/inventory screens (whether as an increasing "bonus" or a decreasing base), but I think that, functionally, a monk's AC should be implemented via changing their base AC. Otherwise it will start stacking with things like Bracers of Defense.
  • SchneidendSchneidend Member Posts: 3,190
    TJ_Hooker said:

    I guess it doesn't really matter how it's displayed in the character record/inventory screens (whether as an increasing "bonus" or a decreasing base), but I think that, functionally, a monk's AC should be implemented via changing their base AC. Otherwise it will start stacking with things like Bracers of Defense.

    I think their AC bonus SHOULD stack with Bracers of Defense. They do in PnP.
  • FardragonFardragon Member Posts: 4,511

    TJ_Hooker said:

    I guess it doesn't really matter how it's displayed in the character record/inventory screens (whether as an increasing "bonus" or a decreasing base), but I think that, functionally, a monk's AC should be implemented via changing their base AC. Otherwise it will start stacking with things like Bracers of Defense.

    I think their AC bonus SHOULD stack with Bracers of Defense. They do in PnP.
    Are you sure that's the case in 2nd edition? Actually, I don't think the monk existed in core 2nd edition, did it? I seem to recall that the 1st edition monk got an improving base AC, an so did not stack with bracers.
  • Fardragon said:

    TJ_Hooker said:

    I guess it doesn't really matter how it's displayed in the character record/inventory screens (whether as an increasing "bonus" or a decreasing base), but I think that, functionally, a monk's AC should be implemented via changing their base AC. Otherwise it will start stacking with things like Bracers of Defense.

    I think their AC bonus SHOULD stack with Bracers of Defense. They do in PnP.
    Are you sure that's the case in 2nd edition? Actually, I don't think the monk existed in core 2nd edition, did it? I seem to recall that the 1st edition monk got an improving base AC, an so did not stack with bracers.
    I know in 3rd edition they stacked, but in that edition both the Monk's AC and Bracers of Armor were bonuses instead of being considered a "base score modification" (which I believe is a concept they jettisoned from 3.X in favor of non-stacking typed bonuses).

    I never had a sourcebook for AD&D that described a Monk class. Looking at BG numbers, slapping Bracers of Defense AC 6 on a level 8 Monk in BGEE gives him full plate equivalent AC. Going into BG2, you'd rapidly get an AC miles better than any armor wearer just by picking up the Bracers of Defense AC 3 from Ribald; by level 12 or 14 you'd be hitting the -10 AC cap with an 18 Dex and a Ring of Protection. Regardless of how the PnP rules would work, I think allowing the Monk's AC bonus to stack with Bracers would introduce a significant balance issue that would require a re-tuning of the Monk's AC numbers which would in turn significantly damage the AC of any Monk who wanted to use something else in their hand slot. In short, I think it's more trouble than it's worth. Revel in the fact that BG doesn't have to subordinate its own design in order to ape the PnP rules.
  • ThunderThunder Member Posts: 157
    This thread explains a lot. I was wondering how Rasaad suddenly became actually useful!
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