Rasaad's Awesome AC and Dual-Wield
neleothesze
Member Posts: 231
Issue 1: Base AC (aka Rasaad's Awesome AC)
I apologize in advance if it's a known feature/buff instead of a bug.Rasaad has a base AC of 8 instead of 10. For comparison, a normal Sun Soul Monk has a base AC of 10.
(Level 1 Monk AC Bonus shows as Bonus: -1; Level 5 Monk AC Bonus at level 5 shows as Bonus: -3 it no longer applies directly to base AC)
So Rasaad's bonus is:
* not based on dexterity, dexterity shows as Dexterity: -2;
* not based on the boots, those show as Moonlight Walkers: -2;
* not based on his monk level, that shows as Bonus: -1...-2...-3;
He's just awesome that way. Is this the intended behavior?
PS: If this is a character bonus like Edwin's ring, it's so great.
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Issue 2: Monk Dual-Wield (aka Rasaad's Not-So-Awesome Dual-wield Technique)
Monks can now dual-wield. Too bad they can't put points in Two-Weapon Style. Is this intentional?Post edited by neleothesze on
0
Comments
It is: http://playithardcore.com/pihwiki/index.php?title=Baldur's_Gate:_Progression_Charts#Monks
@Vintrastorm @Senash Please read the whole comment and look at the picture.
The extra AC from the monk levels is listed as Bonus: -1 at level 1 and Bonus: -3 at level 5. Consistent with monks starting at AC 9 and having AC 7 at level 5.
The monk bonus used to lower the base AC before the patch. Now it is listed separately.
Either Rasaad received double the bonus because of a bug (reduction to base and a bonus) or because of a character 'gimmick' like Edwin's extra spell, Minsc's Boo, Alora's Lucky Rabit Foot, etc.
So, indeed, it does seem that Rasaad has -2 AC out of nowhere. WHich is great for BGEE, but don't you guys think he will be a bit OP with this in BG2EE?
I checked on my standard v2010 version and old saves;
'my' lv5 rasaad indeed had then, simply indicated (and correctly! - without any items on him):
- AC 7 (ok with playithardcore - not 8!)
- DEX -2 (ok)
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final base AC 5 (not 3!)
With all items on him (ring+1, boots +2, 'brawling hands' gauntlet/DEX18) =
AC 0!
At lv7 ;
- AC 6 (same)
- DEX -2 (same)
=====
final base AC 4
With all items on him (ring+1, boots +2, 'brawling hands' gauntlet/DEX18, cursed claw of kazgaroth+1) = AC -2!
...seems there is a little confusion with the 'bonus' line in the new gui then.. ('if ain't broken, don't fix it' as they say sometimes i guess, hey! ).... well seen!
ps:
can't wait to see what 'little' rasaad will become in late bg2ee... lv1-8 are usually the hardest parts for a monk..in bg2ee he sure will become..kinda (very) dangerous imo... will be very funny to follow his late killer results (&story/late behaviour too imo..), and not just for the AC... the more i play with that one, the more i like it (contrarily to a Dorn, for ex..the reverse) ), here... kinda 'subtle'.
And though useless, I did laugh at the ability to dual wield. Sweet, peace-loving Rasaad running around with (useless due to ThAC0) dual swords of VENGEANCE!
Rasaad Level 1
Rasaad Level 2
Rasaad Level 4
Rasaad Level 6
(Logging it now.)
It's the additional "Bonus -1" bit that's the problem.Edit: Actually, I'm not sure what's going on. From the monk's in-game description: "Starts with Armor Class of 9 at first level and gains an additional +1 bonus every 2 levels". I think that those bonuses should be implemented via lowering the monk's base AC (which is how it is in the 1.0.2014), seeing as how that way it won't stack with Bracers of Defense or things like that. But based on the screenshots it looks like the bonuses are being implemented via the "Bonus -X" and the base AC is just going all wonky.
Alternatively I suggest having two separate descriptors on this:
- Base Armor Class set to 9.
- Gains a +1 bonus to AC every 2 levels.
Just my two cents. Not trying to meddle, as I have no idea what would actually be doable in this case.
I never had a sourcebook for AD&D that described a Monk class. Looking at BG numbers, slapping Bracers of Defense AC 6 on a level 8 Monk in BGEE gives him full plate equivalent AC. Going into BG2, you'd rapidly get an AC miles better than any armor wearer just by picking up the Bracers of Defense AC 3 from Ribald; by level 12 or 14 you'd be hitting the -10 AC cap with an 18 Dex and a Ring of Protection. Regardless of how the PnP rules would work, I think allowing the Monk's AC bonus to stack with Bracers would introduce a significant balance issue that would require a re-tuning of the Monk's AC numbers which would in turn significantly damage the AC of any Monk who wanted to use something else in their hand slot. In short, I think it's more trouble than it's worth. Revel in the fact that BG doesn't have to subordinate its own design in order to ape the PnP rules.