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Request: Attack-move/Target Queueing

DurenasDurenas Member Posts: 508
In games like StarCraft/StarCraft 2, there is an action called 'attack move,' where you select a location you want to move to, and attack anything you see along the way. I would really like to see that introduced in BG:EE/BG2:EE. All too often my ranged characters will attack something right at their range limit and then go idle because they can't see any other targets, despite their party members being engaged just outside their view limit. With 'attack move' they would continue moving after they finished off their target and find a new target.

What would also be nice is the ability to shift-click targets to queue up a priority list for killing things, so we don't have to manually focus target every time a target dies(relying upon the UI is problematic).
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