BG1-style initiation of dialouge
O_Bruce
Member Posts: 2,790
In Baldur's Gate saga, there is many times when some NPC walks towards you and starts conversation. But, there is small difference between how it worked in BG1 and BG2
In BG1, you immediatly knew if some NPC has some kind of buisness with you because they were making some kind of sound ("Heya, it's me Imoen!", "Hi friend"), while in BG2 you do not. Example:
In pure BG1, Tarnesh at the friendly Amn inn, he shouts "Hi friend" while walking towards you. In BGT or TuTu (generally BG2 engine), he walks, then after initalizing dialouge he says "Hi friend".
What I ask for is to restore BG1 method of initalizing dialouges. It just feel better. You know when someone has some kind of buisness with you, while in BG2 engine it was unexpected, and sometimes annoying (dialogue starts, while NPC starts saying something that's unrelated to actual text.
I hope I wrote it all in clearly and understandable way.
In BG1, you immediatly knew if some NPC has some kind of buisness with you because they were making some kind of sound ("Heya, it's me Imoen!", "Hi friend"), while in BG2 you do not. Example:
In pure BG1, Tarnesh at the friendly Amn inn, he shouts "Hi friend" while walking towards you. In BGT or TuTu (generally BG2 engine), he walks, then after initalizing dialouge he says "Hi friend".
What I ask for is to restore BG1 method of initalizing dialouges. It just feel better. You know when someone has some kind of buisness with you, while in BG2 engine it was unexpected, and sometimes annoying (dialogue starts, while NPC starts saying something that's unrelated to actual text.
I hope I wrote it all in clearly and understandable way.
21
Comments
By the time you're in a conversation with them you've missed out on hearing that line. That line is meant to be an introduction to them, because it is unrelated to what they are going to actually tell.
I'd rather we just skip the small talk, and get right to the killing.
But yes, I also like the idea of people calling you and trying to grab your attention instead of just running up. Only a little thing but it does amount to a much more satisfying experience of playing.