Picking up loot breaks invisibility
Loremaster
Member Posts: 212
Current behaviour
Invisible/hidden characters turn visible when stepping on pickable items.
Expected behaviour
Invisible/hidden characters shall remain invisible when stepping on pickable items.
Discovered that an invisible or hidden in shadows character turn visible when picking up loot from the ground. The invisibility breaks when the character steps on the loot pile.
Invisible/hidden characters turn visible when stepping on pickable items.
Expected behaviour
Invisible/hidden characters shall remain invisible when stepping on pickable items.
Discovered that an invisible or hidden in shadows character turn visible when picking up loot from the ground. The invisibility breaks when the character steps on the loot pile.
Post edited by Balquo on
0
Comments
But ok, it is not a bug, but as it should be.
I've also notice a couple other inconsistencies in the description:
"The caster cannot perform any actions that manipulate the environment around him such as opening doors, disarming a trap, or opening a chest" - disarming a trap does not break invisibility.
"The caster can, however, cast defensive spells on himself and fellow party members" - casting defensive spells on other party members does break invisibility.
It's the sort of thing that we couldn't really change even if we wanted to, because it's so fundamental to the engine. So looting the ground has to be treated the same as opening a chest or bookcase, because as far as the game is concerned, it is the same.