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BG:EE Bugs (v1.2)
[Multiplayer Game Crash, V1.2]
DukeGr
Member
Posts:
43
November 2013
in
BG:EE Bugs (v1.2)
The game crashes during the first dreamscene that gets initiated. Happened in Nashkel Inn.
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Avenger_teambg
Member, Developer
Posts:
5,862
November 2013
Please send the dump to
@Dee
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Dee
Member
Posts:
10,447
November 2013
Is this with a new game, or an old save that you're loading after the patch was applied?
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DukeGr
Member
Posts:
43
November 2013
was with a new game, i dont have a crash dump because it got stuck during the dreamscene, waited 10 minutes then had to close it via task manager, no dump was generated i guess.
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elminster
Member, Developer
Posts:
16,317
November 2013
edited November 2013
You probably won't but do you have anything in your jingle.log file (my documents/baldur's gate enhanced edition)?
Post edited by elminster on
November 2013
0
DukeGr
Member
Posts:
43
November 2013
jingle has only this inside
[016:988] Resolving addr in PhysicalSocket::Connect
[017:221] Signalled with DE_CONNECT: 6
0
Dee
Member
Posts:
10,447
November 2013
Follow-up question: were you playing by yourself, or with one or more other people?
0
DukeGr
Member
Posts:
43
November 2013
was playing with another guy, we both entered nashkel together, went to the inn killed the mercenary then rested and kaboom at the dreamscene
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[016:988] Resolving addr in PhysicalSocket::Connect
[017:221] Signalled with DE_CONNECT: 6