Patch 1.2 is out
Aristillius
Member Posts: 873
This has been a long haul, and it would be nice to hear what priorities the team has now that patch 1.2 is out. Especially if they will release the Ipad version of BG2EE before Android's BGEE.
It's fair for the team to have goals which doesnt fit my own personal expectations. But the way the android release was described over a year ago led me (and I believe many others) to believe the android would be prioritized just as highly as the Ipad version. I bought an android tablet in 2012 in anticipation of the release - now of course the tablet is useful for many other things than playing BGEE, but it should highlight how some feedback would be nice.
I wonder if they will look at android soon? My guess is that they will release BG2EE, fix any bugs that may arise connected with that release, and THEN we might get our BGEE for android.
Thoughts?
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Comments
Some of the reason is the Atari delay, that took about 3 months out of dev time. The 1.2 patch contains the renderer rewrite that was needed for intel chipsets on PC and to allow the framework for supporting the variety of hardware on Android.
With BG2:EE due in 2 weeks, I would expect that the focus of the dev team would be on that at the moment.
To retread old ground here, BG:EE was released for PC at the end of November, 2012. The iPad version came about a week later, and Mac OSX came out around ten weeks after iPad. Taking out the time of the Atari (or whatever) related legal trouble, we are looking at roundabout 28 weeks (seven months!!!) of active development time since the Mac OSX version dropped. If Beamdog were at all serious about releasing on Android, I have to believe that that amount of time would be sufficient to accomplish that goal, unexpected glitches notwithstanding.
I know, I know, seems obvious, but the 1.2 patch was vital to the development of an Android version.
I understand that fully it is hard to give a time-prediction considering this is the first time you are making an Android adaption of any game. What I am wondering about is how you will prioritize android versus other platforms following the release of BG2EE.
That concerted effort is being made makes the wait easier
I believe Beamdog is serious about android - we will get is sometime. It just think they are prioritizing other platforms higher. I dont agree with this, but I can understand it.
JK, I dont mind, but Raul might, so think about that!
When the stars are aligned, and Orion's head is in his hand, then look to the great oak tree, and... Wait, did you say intrigue or mystical prophecy? I get the two confused sometimes.
In all seriousness, for the moment (as in, this week in particular) most of our focus is on the BGII:EE release; it's all hands on deck, so to speak, getting the game ready. Even @LiamEsler is working on it, and we all know what a lazy bum he is...
That's not to say we've forgotten about Android, or that we've stopped working on it, or that we're spending all our time perfecting our kill counts in Halo; it just means we won't be talking much about Android this week in any kind of official capacity.
So lazy I'm trying to make up for it in my sleep!
Okay seems my suspicions were correct. At least good to know what to expect. But I must say that this information could have been given us at a far earlier point of time, or is there a reason this was not given to us earlier? That's my main criticism, not that Android is prioritized last (which is easier to understand, even if it isn't the bravest of moves).
maybe bg:ee for mac and ipad profit enough for bg3 to come out.