Recharging items
Cactus
Member Posts: 152
Is there any reason why items like wands, rings, staff of striking, capes etc has to selfdestruct upon reaching zero charges? It is a bit funny to always sell back items with one charge left, in order to recharge/not loose the item. IIwould like these items to be able to reach zero without selfdestroying, and then maybe put a "Recharge" button in a few selected stores? Anyone else think this makes more sense?
Post edited by Cactus on
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Comments
If anything, charged items force you to consider whether using the item in a given situation is warranted. I find it an important element of the game.
We don't want to give the devs any ideas.
They already patched the BG1 item importing bug, which made me a sad panda.
Do you honestly want them 'patching' this aspect of the game as well? :P