Racial thief bonuses after patch
ryuken87
Member Posts: 563
In the character creation menu racial thieving bonuses are displayed when selecting race (I honestly can't remember whether any were shown before or not) and it would appear that there have been some large changes (there haven't, read on).
Humans for example, now have large bonuses to thieving skills (45 total) while other races such as dwarves and gnomes also received large boosts. These changes aren't actually implemented in the game (for the better in my opinion, the new numbers seem silly) and the game instead uses the old values as far as I can tell, but what I'd like to know is the rationale behind making such changes? Ta.
Humans for example, now have large bonuses to thieving skills (45 total) while other races such as dwarves and gnomes also received large boosts. These changes aren't actually implemented in the game (for the better in my opinion, the new numbers seem silly) and the game instead uses the old values as far as I can tell, but what I'd like to know is the rationale behind making such changes? Ta.
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As for a rationale I'm not certain. It was discussed here http://forum.baldursgate.com/discussion/20918/missing-informations-about-natural-bonuses-to-thieves-skills that the full benefits should be displayed. But as it stands the way each race has been written currently implies that humans are on a fairly equal footing compared to other races.
http://baldursgate.wikia.com/wiki/Thieving_Abilities
Now, in BG2 they did split up Stealth into Hide in Shadows and Move Silently, but otherwise the values haven't changed. All that is being shown in these descriptions in the case of humans is the base value that all thieves get regardless of their race (their race then adjusts these values up or down depending on the race). Whats shown in the other races is the values that are added/subtracted on top of that.
So basically I think they could be better displayed but nothing has changed.
Give it a try, if it doesn't work, delete bgee.sql again.
Human racial bonuses used to be:
PP/OL/FT/MS/HitS/DI/ST
0/0/0/0/0/0/0
Human racial bonuses are currently displayed as:
15/10/5/10/5/0/0
Human racial bonuses actually implemented are still:
0/0/0/0/0/0/0
The numbers listed for human are the base thieving skill numbers. They get no bonus or penalty. To test this, start a human plain thief with a 13 dexterity. You start with exactly the numbers you list.
The numbers listed for other races is that base plus their racial modifiers. (i.e. Half Elf has same numbers with an additional +10 pp/+5 HiS) I'm cross referencing this with the original BG 2 manual and the numbers are exact.
+10% Open Locks, +5% Find Traps, +15% Pick Pockets, +10% Move Silently, +5% Hide in Shadows.
Whereas for a Halfling it states (without any mention of the fact that this is on top of what humans get)
+5% Open Locks, +5% Find Traps, +5% Pick Pockets, +15% Move Silently, +15% Hide in Shadows.
So basically its including the base scores for humans but not including the base scores when considering some of the other races.
The Beta testers should have caught the inconsistencies when the writeup changed(of which I'm one of, so blame me). But the actual numbers didn't change.
Anyways I think I'm going to be adding these inconsistencies to the tracker.