The new Thieving Skill Boni (BG EE 1.2) [issue solved]
hansolo
Member Posts: 136
I'm a bit confused concerning the new thieving skill boni of the various races. At least according to the race descriptions.
I guess, the intention is kind of a ballance thing, so the Human class was given some boni, some other races have gotten changes, too.
I'm disappointed about this, it somehow destroys a bit the original ADnD flavor.
Plus, this game isn't balanced anyway, with some classes vastly superior to others so I wouldn't understand the balance argument.
What is your opinion about this issue?
I guess, the intention is kind of a ballance thing, so the Human class was given some boni, some other races have gotten changes, too.
I'm disappointed about this, it somehow destroys a bit the original ADnD flavor.
Plus, this game isn't balanced anyway, with some classes vastly superior to others so I wouldn't understand the balance argument.
What is your opinion about this issue?
Post edited by hansolo on
0
Comments
Some of the descriptions (like Dwarf) show those numbers plus racial bonuses added. Others (like Elf) just show the racial bonus without the base added in.
Its just inconsistency in the written descriptions. The actual numbers are the same as they've always been.
www.dictionary.com
Great resource.
How about, Boni Tyler?
So you are wrong! Wrong, wrong, wrong, wrong, wrong, wrong... bad dog! baaaaad dog!
Go sit in a corner and think about how wrong you are, Wrongy McWrongerson.
[When you read this, do it in a John Cleese voice ]
(Or at the very least caused you to channel Cleese.)
Oh yeah, the plural (correct English) is bonuses.
I used the Latin/Italian plural form accidentally
to be fair though, there's not much to see on a skeleton.