MP testing list of issues/thoughts
EnterHaerDalis
Member Posts: 813
Thought I'd document some of the things I noticed
- The obvious crashing ; seems to happen when more frequently with more than 2 or 3 people in the game, or periodically when attempting to join a game
- When playing as a Shapeshifter, you cannot attack an enemy after you render them unconscious
- Enemies don't chase you out of buildings (ie: the spiders in the house in beregost do not follow you outside)
- Death sound plays twice when playing in another hosts game (ie: kobold explosion plays twice)
- Random attack animations. I notice this happens when your ally initiates dialogue or some sort of other interaction. Just watched it happen when the host of a game talked to Gorion to depart the FAI and also when the guy is casting cure light wounds near the exit of the FAI. Happens quite a bit
- Only the middle enter key works to send chat. The numpad enter key is disabled
- The chat cursor is quite annoying, you have to click inventory or map or something to disable typing. You often see *Name -* after somebody types something. The best solution for this is to make the Enter key trigger chat, and hitting the enter key again sends the message and takes the cursor away.
- Perhaps a transparent and separate chat at the top of the screen would be better, especially since the dialogue box often fills up with in game text very rapidly
- Possibly a note about what language version the game is hosted with. Just joined a polish guys game with crazy polish text :P
- When given permission to unpause and the autopause on character death is on - I was unable to unpause the game thus forcing an end to the session
- Playing as a shapeshifter in multiplayer allows you to equip weapons and a shield. In single player it says "You cannot equip weapons while shapeshifted"
- High frequency of "This multiplayer session has been terminated" on my end. Seems like a connection problem, it's not the host ending the session but rather on my end or with the server
going to update my findings with dates as I get more testing in
- The obvious crashing ; seems to happen when more frequently with more than 2 or 3 people in the game, or periodically when attempting to join a game
- When playing as a Shapeshifter, you cannot attack an enemy after you render them unconscious
- Enemies don't chase you out of buildings (ie: the spiders in the house in beregost do not follow you outside)
- Death sound plays twice when playing in another hosts game (ie: kobold explosion plays twice)
- Random attack animations. I notice this happens when your ally initiates dialogue or some sort of other interaction. Just watched it happen when the host of a game talked to Gorion to depart the FAI and also when the guy is casting cure light wounds near the exit of the FAI. Happens quite a bit
- Only the middle enter key works to send chat. The numpad enter key is disabled
- The chat cursor is quite annoying, you have to click inventory or map or something to disable typing. You often see *Name -* after somebody types something. The best solution for this is to make the Enter key trigger chat, and hitting the enter key again sends the message and takes the cursor away.
- Perhaps a transparent and separate chat at the top of the screen would be better, especially since the dialogue box often fills up with in game text very rapidly
- Possibly a note about what language version the game is hosted with. Just joined a polish guys game with crazy polish text :P
- When given permission to unpause and the autopause on character death is on - I was unable to unpause the game thus forcing an end to the session
- Playing as a shapeshifter in multiplayer allows you to equip weapons and a shield. In single player it says "You cannot equip weapons while shapeshifted"
- High frequency of "This multiplayer session has been terminated" on my end. Seems like a connection problem, it's not the host ending the session but rather on my end or with the server
going to update my findings with dates as I get more testing in
Post edited by EnterHaerDalis on
1
Comments
I didn't notice anything during the sleep animation or when you actually gain abilities. The crashing just seems to be due to the host / servers
... maybe test again?