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post BGEE 1.2 working mods?

After the new 1.2 patch, can we get some kind of update on whats working, whats not and what might?
Or is everyone just waiting for BGEE2 to come out first?

Comments

  • StoneSwordsStoneSwords Member Posts: 180
    Well, for one, custom kits don't seem to be working, so for any mods that add them, you'll have to leave that component out. Other than that, I haven't heard of any major incompatibilities
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