swashbuckler → mage
velehal
Member Posts: 299
When do you think is the best moment for the dualing swashbuckler to mage. Provided the installed mods are Rogue Rebalancing and the part of BG2 Tweak Pack Delay High Level Abilities (it means that HLAs start at level 20, not when you reach 3 milions exp.)
The most rational moment seems to be level 20 (+ 4 to AC, THACO 1 with meele weapons, another proficiency point, one HLA (probably UAI)). But it also means that I will have to gain another 4125000 exp. to reach level 21 with mage and regain all lost abilities. It will be near the end of the game but probably in time to have active swashbuckler 20/mage 21 for fights with Abazigal and Melissan´s party, the only really hard fights.
The most rational moment seems to be level 20 (+ 4 to AC, THACO 1 with meele weapons, another proficiency point, one HLA (probably UAI)). But it also means that I will have to gain another 4125000 exp. to reach level 21 with mage and regain all lost abilities. It will be near the end of the game but probably in time to have active swashbuckler 20/mage 21 for fights with Abazigal and Melissan´s party, the only really hard fights.
Post edited by velehal on
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10 seems like as good a time as any.
Level 1: +1 AC
Level 5: +1 hit/dmg
Level 6: +1 AC
Level 10: +1 hit/dmg
Level 11: +1 AC
Overall dualing at level 10 seems to be more resonable.
So theres no point in taking more than 10 swashbuckler levels.
Theres no point in dual classing as late as level 20, you'll never get to use any of the benefits the dual class provides, and your first 20 levels are going to be locked out for the vast majority of the game. The maximum level you should dual class at is 13 as a fighter, and even that takes absolutely ages to get your levels back.
Just hear me, I ran more Swashies than any other class, they AMAZE me, like Blades.
The only problem is weapon proficiencies. Swashbucklers are great because of their ability to specialize but they still only get 4 points by level 10. Deciding where to put them is a chore. I usually go:
** two weapon
* katana (for dakkons/celestial, haven't decided yet)
* scimitar (belm)