Magic mostly works, but they regenerate very quickly so you need to keep sustained damage on them. As for weapons there aren't that many choices; the sword of Balduran works, as well as the +3 vs shapeshifters bastard sword.
Basically, it is supposed to be a tough battle. The weapon needs to have the designation 'Silver' in order to damage the beast. And he regenerates quite considerably, so....
You should have found a dagger prior to that encounter that will damage it. Also, they wouldn't give you an encounter and not have the solution somewhere close at hand. You just have to find it. Have your fighters keep the beast busy and look around.
There is another weapon that you could have bought prior to going to the island, but if you don't have that yet, you have to rely upon the dagger and the other weapon.
All weapons are ineffective except for Kondar (The Bastard Sword +1, +3 vs. Shapeshifters) which is found in baldur's gate from Aldeth Sashenstar's quest (trading coster questline) I believe, the +1 Flametoung longsword from Durlags Tower, the Silver Dagger, found on the level just below Karoug (the greater wolfwere), and the Sword of Balduran which is in a chest in the room behind him.
Good tactics are to hold him at bay with your tanks (with said weapons equipped) and nuke the crap out of him with wands of frost/wands of the heavens. If none of your tanks are proficient in longsword, bastard swords, or dagger or you don't have any of those weapons it takes a little more wand useage. I believe Dorn's poison weapon ability will still function on him, the poison will damage him even though the weapon will not. If he is consistantly saving against your spells fire a doom or malison his way.
Edit: If you don't have any wands or any mage's I'm pretty sure you can cast a quantum f-ton of Glyphs of Warding on the ground on the level below his and then lure him into them. They will persist so you can cast as many as you can then sleep and repeat the process til you have enough to take him out.
I killed everything this game lol damn time to restart an get those weapons I tried to pull him into a corner and open the chest after wand of paralyze him lol it wouldn't let me loot the chest because of being in combat?
The adds are very easy but when you can't kill the guy an he just sits there paralyzed is odd!
You couldn't open the chest because you were in combat? That would be a nice feature, but not one that's currently present in this game. ^^ I'm fairly certain the chest is locked, so try again.
Use the dagger you find on the island along with the sword in the room. Equip them to your strongest melee fighter and buff him beyond his wildest dreams. The fight should be a cakewalk after that.
You can also build your own backstabber if you don't have a good thief. Imoen with potions of invisibility and strength can do the trick.
Despite his massive regen, Karoug only has about 66 hp if memory serves. A couple quick crit/back stabs is all you need.
The problem is with the 'couple of quick crit/backstabs'.
But it is interesting to note that there are several NPCs that are proficient in Dagger. Unless I miss my guess, Jaheira and Shar-Teel are both proficient and good front liners. I want to say that Montaron also has proficiency (or should do considering). That's a decent number of people whom the player might potentially have available to use the dagger. It's actually the Sword of Balduran that has lesser chance of having someone proficient in.
PS: I "Think" that wand of paralysis works on Karoug, which should buy the player time to find the sword. Ya just got to get it and throw it to someone who can use it, presumably identifying it on the way.
You couldn't open the chest because you were in combat? That would be a nice feature, but not one that's currently present in this game. ^^ I'm fairly certain the chest is locked, so try again.
Use the dagger you find on the island along with the sword in the room. Equip them to your strongest melee fighter and buff him beyond his wildest dreams. The fight should be a cakewalk after that.
That would be a -terrible- feature. A CRPG already lacks enough of the complexity of a PnP game, so the inability to open containers during a fight would be yet another nail in the coffin.
I play evil kill everything go to the next map kill everything as an evil overlord should
If you kill em, they won't learn nuthin.
Besides, if everyone is dead, who is going to do your bidding and worship you?
Just saying, there's a difference between playing a murderous psychopath and playing Evil. The former is probably the latter, but the latter isn't necessarily the former.
I absolutely hate that island and that Greater Wolfwere. It gives a noobie no chance cos I had assumed I had seen the last of the dopplegangers, and had no characters with Bastard Sword proficiency, so I didn't keep any of the weapons that could hurt him. Of course I also had no idea that there were weapons on the ship that I needed, cos u know, normally you do the looting AFTER the battle, and not during it.
That was the one battle in BG EE where I just couldn't figure it out until I checked a guide.
I was fortunate enough the last time I decided to tackle that island and the Wolfwere I had managed to accumulate some of the weapons necessary to harm him.
While I'm not a fan of the encounter's design, I actually managed to beat Karoug on my first TotSC run without metaknowledge of the weapons needed. All I knew going in was that he had an absurd regeneration rate. I assumed my weapons simply weren't of high enough level to hit him when they weren't effective, and while swapping my weapons about to find a weakness I realized that the Burning Earth longsword from Durlag's Tower worked. From there, I simply quaffed an invisibility potion with my F/T PC and backstabbed him while flamestriking.
Comments
You should have found a dagger prior to that encounter that will damage it. Also, they wouldn't give you an encounter and not have the solution somewhere close at hand. You just have to find it. Have your fighters keep the beast busy and look around.
There is another weapon that you could have bought prior to going to the island, but if you don't have that yet, you have to rely upon the dagger and the other weapon.
All weapons are ineffective except for Kondar (The Bastard Sword +1, +3 vs. Shapeshifters) which is found in baldur's gate from Aldeth Sashenstar's quest (trading coster questline) I believe, the +1 Flametoung longsword from Durlags Tower, the Silver Dagger, found on the level just below Karoug (the greater wolfwere), and the Sword of Balduran which is in a chest in the room behind him.
Good tactics are to hold him at bay with your tanks (with said weapons equipped) and nuke the crap out of him with wands of frost/wands of the heavens. If none of your tanks are proficient in longsword, bastard swords, or dagger or you don't have any of those weapons it takes a little more wand useage. I believe Dorn's poison weapon ability will still function on him, the poison will damage him even though the weapon will not. If he is consistantly saving against your spells fire a doom or malison his way.
Edit: If you don't have any wands or any mage's I'm pretty sure you can cast a quantum f-ton of Glyphs of Warding on the ground on the level below his and then lure him into them. They will persist so you can cast as many as you can then sleep and repeat the process til you have enough to take him out.
The adds are very easy but when you can't kill the guy an he just sits there paralyzed is odd!
Use the dagger you find on the island along with the sword in the room. Equip them to your strongest melee fighter and buff him beyond his wildest dreams. The fight should be a cakewalk after that.
Despite his massive regen, Karoug only has about 66 hp if memory serves. A couple quick crit/back stabs is all you need.
But it is interesting to note that there are several NPCs that are proficient in Dagger. Unless I miss my guess, Jaheira and Shar-Teel are both proficient and good front liners. I want to say that Montaron also has proficiency (or should do considering). That's a decent number of people whom the player might potentially have available to use the dagger. It's actually the Sword of Balduran that has lesser chance of having someone proficient in.
PS: I "Think" that wand of paralysis works on Karoug, which should buy the player time to find the sword. Ya just got to get it and throw it to someone who can use it, presumably identifying it on the way.
Besides, if everyone is dead, who is going to do your bidding and worship you?
Just saying, there's a difference between playing a murderous psychopath and playing Evil. The former is probably the latter, but the latter isn't necessarily the former.
That was the one battle in BG EE where I just couldn't figure it out until I checked a guide.