[6944] BG2EE: imported character from BG1 with portrait pack
Papy_Silk
Member Posts: 44
When you import a character from BG1 which had a portrait from the portrait pack, you no longer have a portrait in BG2.
(Don't tell me you didn't test that, I don't believe you ! ;p )
(Don't tell me you didn't test that, I don't believe you ! ;p )
Post edited by Gate70 on
1
Comments
... kinda hard to miss 'Mister X with a big ? on his black head too..'... some charm too though, but well...
EEKeeper can solve that apparently - ouf *) ;
i opened EEKeeper for BG1EE..opened a BG1EE save..EEK 'change portrait'..in the looong list (was precisely simply a portrait from the default BG1EE extra pack here..but of course, that extra bg1ee pack was apparently NOT implanted in the extra bg2ee pack that has other new extra portraits now.. would have been easier too, could have been spotted directly with EEK with a BG2EE save directly^^..), once the good portrait recognized, 'extract' ('large portraits' right list)... that will put the portrait.bmp under 'Portraits' folder in the BG1EE saves folders (c:(..)settings.. ) [here was MANLEY3M.bmp ^^ ]... copy/paste the BG1EE 'Portraits' folder into BG2EE folders (with MANLEY3M.bmp inside so.. the BIG size only is enough in BG2EE..useful here..no need intermediary sizes..only if we want some different images..^)... now, inside BG2EE, charname profile screen-->customize-->appearance-->customize again (yeah yeah, easy! *) ).. and select your good portrait name (MANLEY3M here), that is now in the full available list... easy, so!^ /
seems ok now.. k )
ps; and now i realize ***M portrait is not the max size possible, should be ***L..oh well.. ^^ */
http://forum.baldursgate.com/discussion/16497/ee-keeper-updated-to-v1-0-2/p1
(v1.0.2.1 used here, very nice, thx to Troodon80 ) ).
(I've been trying to find that thread but haven't had any luck.)
Sounds like I may be able to export, play with some character editor then import them back in again? I guess if I have to...