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Hexxar problem (warning spoiler)

After completing the temple quest to get the artifact from "L" she has been in her "wraith" or "cloud" for the time since that quest. I cannot kill her no matter what I do + "L"s messenger has not come back after the artifact.

Please help :)

Comments

  • LiamEslerLiamEsler Member Posts: 1,859
    Can you zip up your savegame and send it to liam.esler@gmail.com? I'll take a look :)
  • BulwaiBulwai Member Posts: 6
    Where do I find my save games? Been digging through the BeamDog folder, but can't seem to find the usual save files that were in the normal game. Now Hexxar doesn't even die from sunlight anymore, jeez :)
  • LiamEslerLiamEsler Member Posts: 1,859
    Heh :D

    My Documents/Baldur's Gate II - Enhanced Edition/save/ is the directory you're looking for!
  • BulwaiBulwai Member Posts: 6
    Also a worth to note - she seems to be saying "I hope you wont let it stop you.." all the time in text, which leads me to believe that it came from the Sun temple as I opted for killing the Luitenants instead of killing the commander, however for some reason I still had to kill the commander as he wasn't talking back to me.
  • BulwaiBulwai Member Posts: 6
    Sent - thanks for your help!
  • zupskyzupsky Member Posts: 126
    edited November 2013
    I'm also waiting for L's messenger for quite some time, I've attached my save file.
    EDIT
    Messenger appeared after I've dropped the artifact and picked it again,
  • LiamEslerLiamEsler Member Posts: 1,859
    @Bulwai Sent you a hopefully fixed save.

    @zupsky Just wait a couple more days. ;)
  • GemHoundGemHound Member Posts: 801
    edited November 2013
    Hmmm, just curious, in the Hexxat quest for the Crypt of Scholars, why do the monks start attacking eachother, causing them to all become hostile except for the one that started attacking the others?
  • LiamEslerLiamEsler Member Posts: 1,859
    @GemHound I would imagine one of the Mind Flayers mind-controlled one of them. :D

    Arguably a bug, for sure. I'd like to get it fixed in the next patch.
  • GemHoundGemHound Member Posts: 801
    @LiamEsler It was before the mindflayers, yet I eventually managed to get through it with enough reloading.
  • LiamEslerLiamEsler Member Posts: 1,859
    @GemHound Hmm, okay. Is it an issue you're able to reproduce? Could you send me a savegame with instructions to liam.esler@gmail.com?
  • GemHoundGemHound Member Posts: 801
    edited November 2013
    @LiamEsler I was able to produce it, yet I have continued on with my game. :( It was between the Umber Hulks and the Mind Flayers, so there could be a possibility that one of them was confused and attacked triggering everything to turn hostile. Which is odd since Viconia was charmed by the Illithids and attacked one of the ghosts, yet they did not turn hostile to my party when Viconia was attacking them...
  • menelausmenelaus Member Posts: 5
    I had lots of problems with Crypt of Scholars. Monks script-runned to flayers and died all but Keno who was uninjured but dominated, while i was fighting umberhulks. After that i succesfully wiped everything, but since i killed Keno i wasnt able to proceed further. You should make key of scholars lootable from Keno body for guys who likes to kill, not negotiate :D

    Currently i was able to close door before monks come inside to flayers. Killed Hulks. Then opened doors and mashed quick save until monk moving script was over and it saved. Then i loaded and monks were not on LOS of flayers just standing still.
  • mysticspheremysticsphere Member Posts: 38
    GemHound said:

    @LiamEsler I was able to produce it, yet I have continued on with my game. :( It was between the Umber Hulks and the Mind Flayers, so there could be a possibility that one of them was confused and attacked triggering everything to turn hostile. Which is odd since Viconia was charmed by the Illithids and attacked one of the ghosts, yet they did not turn hostile to my party when Viconia was attacking them...

    i came to the forums to see if anyone else was having this issue too. If the umber hulks confuse even one of the monks, the entire monk group turns hostile. Also Keno will stop and give me the intruder speech every now and then, even tho i've already been through it.

  • SpiderEternalSpiderEternal Member Posts: 2
    edited June 2015
    Report from a different thread on this same topic:

    This might be a little too late, but I wanted to post about how I solved this problem so that others won't suffer. In my game, I allowed the monks to activate their scripts, and then I ran away as far as I could. They murdered every umber hulk, then I used a thief to hide and creep close, until I knew they weren't mind controlled. You can hear the birdies while it's active. Once they were of right mind, I aggroed the mind flayers and ran away again. They butchered them. No one died, no one got aggro. You miss out on XP, but at least you bypass the problem.

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