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Shattering Golem Bug

After the shattering golem split the first time the announcer said I won and I was transported out of the arena without having to fight the smaller golems. Now when I go to face the Rakshasha the four golems are still there. Needless to say, this is pretty much game breaking because I can't defeat them both at once.

Comments

  • LiamEslerLiamEsler Member Posts: 1,859
  • WateversWatevers Member Posts: 25
    Sounds like the game doesn't register the split mini-golems as required enemies to defeat and just ends the battle right there.

    Then it goes even further by not properly cleaning up the arena characters before spawning new ones. Pretty shoddy testing IMO.
  • AlexTAlexT Member Posts: 760
    @lostdragon05 is your frame rate in baldur.ini adjusted to a higher value than usual by any chance? There should be a six second delay after the last enemy falls in order to account for situations like this. However, using a higher frame rate setting might affect that.

    FWIW, none of our testers have encounter this issue during the beta and they've played through all the battles countless times.
  • lostdragon05lostdragon05 Member Posts: 17
    I have not messed with the .ini file. The first time I fought the golem it seemed to work correctly because I got down to the last couple left but I didn't have enough magic maces so I reloaded and tried again. I think the bug may have occurred because I did massive damage to it at once right before it was supposed to split, I had three warriors use Greater Whirlwind and the crit bonus ability right before the bug occurred.
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