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Auto Pause failed to trigger in certain situation (spoilers?)

FranpaFranpa Member Posts: 637
Image (1920x1080): http://cloud-4.steampowered.com/ugc/902139413395602647/40210F629C7033A23E2C61328BFEECE49963BC4F/

The Bandit Camp in the top right you have to complete in the 3rd Chapter of the main story to progress to the 4th Chapter contains a cave containing some Gnolls. Upon entering this room I noticed the enemies were immediatly hostile towards me, a dialog box prompt appeared and after clicking through the prompts the enemies attacked without Auto Pause triggering.

I have no appropriate save game for you, however here is my configuration file so you can see how I have Auto Pause configured.

CREATE TABLE options ( section string, name string, value string ); INSERT INTO options ROWS ( 'Program Options', 'Debug Mode', '1', 'Fonts', 'ko_KR', 'UNBOM', 'Fonts', 'zh_CN', 'SIMSUN', 'Fonts', 'ja_JP', 'MSGOTHIC', 'Fonts', 'ru_RU', 'PERMIAN', 'Fonts', 'uk_UA', 'PERMIAN', 'Window', 'Full Screen', '1', 'Graphics', 'version', '4.3.0', 'Graphics', 'renderer', 'GeForce GTX 560 Ti/PCIe/SSE2', 'Graphics', 'vendor', 'NVIDIA Corporation', 'MOVIES', 'INTRO', '1', 'Graphics', 'Scale UI', '1', 'Game Options', 'Footsteps', '1', 'Game Options', 'Memory Level', '1', 'Game Options', 'Mouse Scroll Speed', '36', 'Game Options', 'GUI Feedback Level', '5', 'Game Options', 'Locator Feedback Level', '3', 'Game Options', 'Bored Timeout', '3000', 'Game Options', 'Always Dither', '1', 'Game Options', 'Subtitles', '1', 'Game Options', 'Keyboard Scroll Speed', '36', 'Game Options', 'Command Sounds Frequency', '2', 'Game Options', 'Selection Sounds Frequency', '3', 'Game Options', 'Effect Text Level', '62', 'Game Options', 'Infravision', '0', 'Game Options', 'Weather', '1', 'Game Options', 'Tutorial State', '1', 'Game Options', 'Attack Sounds', '1', 'Game Options', 'Auto Pause State', '1177', 'Game Options', 'Auto Pause Center', '1', 'Game Options', 'Difficulty Level', '1', 'Game Options', 'Quick Item Mapping', '1', 'Game Options', 'Environmental Audio', '1', 'Game Options', 'Heal Party on Rest', '0', 'Game Options', 'Terrain Hugging', '0', 'Game Options', 'HP Over Head', '0', 'Game Options', 'Critical Hit Screen Shake', '1', 'Game Options', 'Hotkeys On Tooltips', '1', 'Game Options', 'Area Effects Density', '100', 'Game Options', 'Duplicate Floating Text', '1', 'Game Options', 'Tiles Precache Percent', '100', 'Game Options', 'Color Circles', '0', 'Game Options', 'Over Confirm Everything', '0', 'Game Options', 'Pausing Map', '1', 'Game Options', 'Extra Feedback', '0', 'Game Options', 'Filter Games', '1', 'Game Options', 'All Learn Spell Info', '0', 'Graphics', 'Hardware Mouse Cursor', '1', 'Program Options', 'Font Name', '', 'Program Options', 'Double Byte Character Support', '0', 'Program Options', 'Drop Capitals', '1', 'Program Options', '3D Acceleration', '1', 'Program Options', 'Maximum Frame Rate', '30', 'Program Options', 'Path Search Nodes', '32000', 'Program Options', 'Tooltips', '30', 'Program Options', 'Translucent Shadows', '1', 'Program Options', 'Sprite Mirror', '0', 'Program Options', 'Gamma Correction', '0', 'Program Options', 'Brightness Correction', '0', 'Program Options', 'Backwards Compatible 3d', '0', 'Program Options', 'Volume Movie', '90', 'Program Options', 'Volume Music', '40', 'Program Options', 'Volume Voices', '100', 'Program Options', 'Volume Ambients', '40', 'Program Options', 'Volume SFX', '80', 'Language', 'Text', 'en_US', 'Program Options', 'Display Subtitles', '0', 'MOVIES', 'REST', '1', 'Window', 'Maximized', '0', 'MOVIES', 'FRARMINN', '1', 'MOVIES', 'RESTINN', '1', 'MOVIES', 'DEATHAND', '1', 'MOVIES', 'NASHKELL', '1', 'MOVIES', 'BLACKPIT', '1', 'MOVIES', 'RESTDUNG', '1', 'Lua Edit', 'String0', 'C:ExploreArea()', 'Lua Edit', 'String1', 'Cheats:ExploreArea();', 'Lua Edit', 'String2', 'Cheats:ExploreArea()', 'Lua Edit', 'String3', 'Cheats:ExploreArea();', 'Lua Edit', 'String4', '', 'Lua Edit', 'String5', '', 'Lua Edit', 'String6', '', 'Lua Edit', 'String7', '', 'Lua Edit', 'String8', '', 'Lua Edit', 'String9', '', 'MOVIES', 'CAMP', '1' );
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