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Re-entering Dragomir's Tomb

So I did Hexxat's quest (look, no spoilers), and I left an item of some importance behind. When I returned to the tomb, the entrance had the little circle cursor, but my party just stood at the entrance. Can someone confirm that once the quest is over, you're no longer allowed to re-enter the tomb? I have a save partway through it, but using it means I'll have to bust up the Copper Coronet again. Bleh.

Comments

  • FlauschigFlauschig Member Posts: 84
    Can confirm.

    Looks like another punishment for the whole broken Hexxat game mechanic.
  • JalilyJalily Member Posts: 4,681
    You can't go back normally, but if you're willing to use the console, C:MoveToArea("OH7000") will get you back in the tomb. You can leave it again through the door.
  • SpiffyMcBangSpiffyMcBang Member Posts: 160
    Thank you.

    By "broken", are you referring to the fact that
    going back indoors doesn't seem to stop Hexxat from dying
    , some other odd thing I haven't seen yet, or do you just not like the whole mechanic in general?
  • FlauschigFlauschig Member Posts: 84

    Thank you.

    By "broken", are you referring to the fact that

    going back indoors doesn't seem to stop Hexxat from dying
    , some other odd thing I haven't seen yet, or do you just not like the whole mechanic in general?
    I don't like to be punished by cursed items or to be punished by not putting cursed items on NPCs. There are also more bugs with later quest line. I'm sure they will patch them :)
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