BG2:EE Bug: clicking on my Kensai charname gives random dialogue and immunities to schools of magic
Sasayaki
Member Posts: 137
Bug description: When clicking on a Kensai imported from BG1:EE, every click gives either a random line of dialogue from the game, or immunity to a school of magic (see screenshot).
Normal behaviour: Should just get the normal dialogue options.
To recreate:
In Baldur's Gate: Expanded Edition:
- Create a new character.
- Select Male
- IMPORTANT: Select very last portrait (portrait of a dark skinned tattooed man)
- Select Elf
- Select Fighter, Kensai kit
- Select Lawful Neutral
- Stats irrelevant, hit Done
- Skills irrelevant, allocate how you wish
- Default appearance
- IMPORTANT: Select voice MALE5
- Click Done to begin game.
- Click Done to bypass introduction.
- Export character.
Copy the exported character into the BG2:EE.
In Baldur's Gate II: Expanded Edition:
- Select Shadows of Arm.
- Click Continue to bypass annoying screen attempting to sell you things you already bought.
- Start new Single Player game.
- Click Play on imported character.
- Wait for Irenicus to blather on for a bit.
- Wait for shadow thieves to explode into candy.
- Wait for Imoen to blather on for a bit.
- Click portrait, get weird dialogue and immunities ("Immunity: Evocation"). Each click often gives a different result. See attached screenshot.
- Click Imoen, click cast spell, click Magic Missile, target Charname. Charname will die, preventing this abomination from ever seeing the light of day ever again.
Expected behaviour:
CHARNAME: Yes?
Notes:
I strongly suspect this issue to be related to the voice set/portrait of the imported character and may not have any relationship to the class of the character, but this is one way of reliably recreating the bug.
Normal behaviour: Should just get the normal dialogue options.
To recreate:
In Baldur's Gate: Expanded Edition:
- Create a new character.
- Select Male
- IMPORTANT: Select very last portrait (portrait of a dark skinned tattooed man)
- Select Elf
- Select Fighter, Kensai kit
- Select Lawful Neutral
- Stats irrelevant, hit Done
- Skills irrelevant, allocate how you wish
- Default appearance
- IMPORTANT: Select voice MALE5
- Click Done to begin game.
- Click Done to bypass introduction.
- Export character.
Copy the exported character into the BG2:EE.
In Baldur's Gate II: Expanded Edition:
- Select Shadows of Arm.
- Click Continue to bypass annoying screen attempting to sell you things you already bought.
- Start new Single Player game.
- Click Play on imported character.
- Wait for Irenicus to blather on for a bit.
- Wait for shadow thieves to explode into candy.
- Wait for Imoen to blather on for a bit.
- Click portrait, get weird dialogue and immunities ("Immunity: Evocation"). Each click often gives a different result. See attached screenshot.
- Click Imoen, click cast spell, click Magic Missile, target Charname. Charname will die, preventing this abomination from ever seeing the light of day ever again.
Expected behaviour:
CHARNAME: Yes?
Notes:
I strongly suspect this issue to be related to the voice set/portrait of the imported character and may not have any relationship to the class of the character, but this is one way of reliably recreating the bug.
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