Rasaad's Quest (possible problem)[spoilers]
Sceptenar
Member Posts: 606
I believe I've hit a dead end in Rasaad's quest. After the battle with the Dark Moon Monks sendt by Alorgoth at the heretic temple I received the quest experience for it and Viconia made a comment, but nothing else happened. Rasaad didn't say anything, there was no journal update and there was one left alive to talk to outside, and those inside had nothing in particular to say.
Should I have made sure the Master of Arms survived? There are quests left uncompleted related to Rasaad, but the journal doesn't show the quest under completed quests either. I expected Rasaad would say something if the quest was complete.
Has this happened to anyone else? What was supposed to have happened there?
Should I have made sure the Master of Arms survived? There are quests left uncompleted related to Rasaad, but the journal doesn't show the quest under completed quests either. I expected Rasaad would say something if the quest was complete.
Has this happened to anyone else? What was supposed to have happened there?
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Rasaad also died in my fight with them (friendly fire from them damm monks, I try to help), but I res him fast with my rod. The Master of Arms survived in my game and come with 1 comment after the fight. and after that comment I got a talk with Rasaad about he was sad that Alorgoth got away. But I have not got a new quest to find Alorgoth.
@Sceptenar @jpayette @jhneoh and anyone else having this issue - please upload a save made after defeating Sharrans. Any save will do, as long as it was made after encountering the bug, but if you have one made immediately after the battle, then it's better.
As a workaround, you can enter C:SetGlobal("ohr_sharrans_dead","oh4100",1) while in the outside temple area, it will mark the Sharran force as defeated.
That workaround you provided returns "lua: call expression not a function" and nothing happens.
I've attached a savegame after the bug appeared, I didn't have a save from right after the battle, but I did have one right at the end of the chapter.
If Master of Combat has survived the battle, he addresses the player with "We are triumphant!"
If he has died, one of the heretics tells you "The Twofold Trust has prevailed! The goddess smiles twice upon us!"
If Rasaad is alive and in party, he continues from there with "No! Alorgoth yet lives!"
If Rasaad was dead by the end of battle, the conversation ends.
The latter is logged as an issue 7174
As for Rasaad not saying a word, he may have been silenced or stunned or otherwise considered as not available for dialog. That can be fixed.
Does anyone know if it affected anything, or was it just some throwaway flavor text?
Is this normal?
So she will still leave if you are romancing her? That would suck, though I'd assume if you are romancing someone you would plan your party around him or her and not take say Keldorn or Rasaad along if you are planning on romancing Viconia. Heck I plan my pc's class around which npc I'm planning on romancing in a given playthrough XD
The only case he can speak and leave party is when Global("OHR_RASAAD_TFT","GLOBAL",3). Simultaneously, this value prevents him to leave a party... The only place where this variable gets value 3 is a dialog with Master of Combat which ends in selection of option when party tries to escape from the Sharrans assault and must fight temple heretics...
so, this is the dead end: the Rasaad must be able to talk to protagonist when Global("OHR_RASAAD_TFT","GLOBAL",2), not only 3 (BCS and DLG shall be amended this way).
PS: game version 2.3.67.2