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AI Scripts: Mage/Druid Healer (and more!)

FranpaFranpa Member Posts: 637
edited November 2013 in Feature Requests
AI Script: Mage/Druid Healer (Only casts supportive spells on themselves and other friendlies, actively avoids enemies while staying close to other party members)

Also

AI Script: Mage/Druid Combat Healer (Casts supportive spells on themselves and other friendlies, engages in combat only when enemy first engages them)

I feel both of these scripts would compliment the existing AI Scripts really well. The current scripts lack a proper Support oriented script which is a bit annoying, the closest is a script where the mage casts a supportive spell on only themselves and will attack enemies seemingly on sight.

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AI Script: Ranged Alternate (Engages enemies with ranged weaponry unless enemy comes within melee range, switch to melee weapon when enemies move within melee range. Doesn't first retreat to a safe distance before attacking)

It's annoying seeing Imoen randomly move far away from combat to attack at what seems to be maximum range, because she'll often end up not attacking at all as the combat can and often does shift from one place to another.

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