Sarevok end fight
Crynus
Member Posts: 17
I always felt the end fight needed a bit more epicness added to it. I never liked the traps at the end, felt too gimmicky. I'd like a harder fight with Sarevok and his party, with maybe more focus on Sarevok himself. He was never the difficult one when we fought him.
Was always the same old tactic, avoid traps, rush Sarevok, kill him and ignore the rest of his party. Maybe removed the traps, and have to take out his party first?
Anyone else have any thoughts on the end battle?
Was always the same old tactic, avoid traps, rush Sarevok, kill him and ignore the rest of his party. Maybe removed the traps, and have to take out his party first?
Anyone else have any thoughts on the end battle?
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On a side note, I have beaten it hardest difficulty with many different party combinations.
Just hoping for a little more to make the fight great, not just fine
There's also a mod that makes it so you can't kill (or hardly even damage) him until the other guys are dead.
I also tend to replace Angelo's explosion arrows with regular ones as he tends to spam them all over, damaging his own people about as much as mine. Just doesn't seem right.
What I noticed was happening was that each one of them would come out one at a time to attack. I am not sure why it was happening, but it made the fight so much easier.
My thoughts would be to make them all come out at once, and have them target the weaker party members (for more of a challenge). Maybe have them summon powerful allies or something too.
Sarevok really needs a special trick. Sendai-style.