Stalker Kit
gmazca
Member Posts: 60
I just had a quick question. How viable will the Stalker kit be for Rangers in BGEE? You don't get the actual backstab bonus until level 9 and the mage spells until level 12. Sure you get the hide in shadows boost but that's not enough to justify going through BGEE with a Stalker not living up to most of his potential. He would also have to give up metal armors which further makes this class less than optimal for BGEE. Does anyone know if anything is being done to address this kind of balancing?
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The Stalker may not recieve it's benefits early on, but it should only make recieving them at a later stage more rewarding. It's all part of the fun and part of the challenge. It isn't as though playing a Stalker in BG:EE will make it impossible for you to win, after all!
If BG:EE were to introduce tracking, worthwhile animal empathy, decent level 1-3 spells, and an animal companion that didn't fail a save vs fear against Boo, I might take interest again.
Also, once you reach nashkell you only have to travel south to the Fire leaf mountains to find sendai (no relation to his namesake in ToB ) with his goons - fighting them will give you a Studded Leather Armor +2 pretty early in the game.
Whenever i play a ranger, i plan on dualing him to a cleric, this has the advantage in BG2 of getting both druid and cleric spells (wich is kind of cheesy, but it really helps the class stand on it's own, i'd be sad to see this fixed in BG2:EE)
I've never done this with a stalker (the kit not being available in vanilla bg1 and my dislike for tutu) but since you can dualclass out of a kit, just not into one, there's no reason why it should not work.
I would dual at either lvl 8 or lvl 12, depending on if i want access to Haste/Protection From Normal Missiles/Minor Spell Deflection, and how quick i could level as a cleric to get my ranger skills back.
The backstab the stalker gets would not have that much appeal, the only weapons available to you with wich you can backstab after dualling would be clubs or staffs, and with the ranger's proficiencies you will want to dualwield, pretty much leaving clubs - and we all know how crap clubs are in vanila bg2.
I suppose you could allways carry around ths staff of striking/staff of the ram in bg1 & 2 respectively and use that for backstabbing purposes, then switching back to a hammer/flail combo.
My first play through was with an Elven Stalker. Dual wield Varscona and the Dagger of Venom with boots of speed. 18/00 strength and 19 dex
Stealth + Backstab is simply amazing. Their glaring weakness is AC but with Boots of Speed you have huge control over positioning and have superb scouting abilities. One of my favorite kits for sure, Valygar is also one of the coolest NPC's ever
That said I think a straight stalker dual weilding pointy things might be a fun BGEE run... then change out the weapon specs at the start of BG2 and dual to cleric at level 12 maybe.
Also clubs and staves can both Backstab, and staves are actually the best weapons in the game to do so (Staff of striking in BG1, though staff mace and staff spear make good non-charge based BS weapons (and yes you can BS with them, I double checked). Staff mace has the benefit of being 1 handed so you can still wail on the enemy Dual-wielding after the backstab with a reasonable number of attacks if you can't hit and fade or it just isn't worth it for what's left...or the Staff spear has the same minimum and slightly higher maximum, but is two-handed. Or you could always use:
Chanserv's Fish
Those who claim something is better than a slap in the face with a wet fish never took a frozen fish to the noggin. This hefty halibut packs a wallop with a chill worthy of the North Wind.
STATISTICS:
THAC0: +2
Damage: 1d6+2, +1d4 cold damage
Damage type: Crushing
Speed Factor: 4
Proficiency Type: Club
Type: One-handed
Requires:
5 Strength
Weight: 3
hahaha, the extra elemental damage helps off-set those Stoneskin problems.
The mechanics haven't changed, but the text has been updated to reflect the way the mechanics operate.