Least feasible party for bg2
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Having played BG2 since it came out(on and off, naturally), I've gotten into the habit of choosing mostly the same sets of characters over and over... I do try to mix it up a bit, but I rarely do more than introduce a "wild card"-npc, the rest will usually stay more or less the same. Until EE, I always included Jan unless charname was a thief, and Viconia, Edwin and Haer'dalis were almost always present.
So, I was thinking of doing a run with the least feasible combination of NPC's, mostly for fun. Do any of you have some thoughts of what that could be? I'm not looking for "no thief"-party or similar though, so the party should contain at least a fighter, a thief, a healer and a spellcaster(doesn't matter if they're good at it, ie. anomen would fit both the fighter and healer role). And obviously, I can't combine NPC's who will eventually hack each other to bits...
But other than that, what would be the most wildly unbalanced party, in your opinion?
So, I was thinking of doing a run with the least feasible combination of NPC's, mostly for fun. Do any of you have some thoughts of what that could be? I'm not looking for "no thief"-party or similar though, so the party should contain at least a fighter, a thief, a healer and a spellcaster(doesn't matter if they're good at it, ie. anomen would fit both the fighter and healer role). And obviously, I can't combine NPC's who will eventually hack each other to bits...
But other than that, what would be the most wildly unbalanced party, in your opinion?
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charname: dragon disciple
fighter: valygar
healer: cernd
thief: hexxat
this covers your roles (terribly inadequately), but i can't see it doing well. your only arcane caster is a DD, pure thieves aren't great, stalkers aren't good fronliners and cernd is cernd.
the only thing is, with a reduced party they'll level quicker which might make things easier, but i can't think of any other npc that you could add that wouldn't then make team the really strong. maybe minsc and viconia?
I often put every single NPC into a group generator (http://aschool.us/random/random-pair.php) and then let it list off 5 at a time. There are 20 NPC (If you count Yoshimo And Imoen as interchangeable) And using Sarevok as a filler spot until TOB.
And thus generate groups like this: However some may not work.
Jaheira, Jan, Valygar, Minsc, Sarevok(filler)
Anomen, Dorn, Kelldorn, Nalia, Aerie
Cernd, Edwin, Neera, Korgan, Rasaad
Viconia, Imoen/Yosimo, Hexxat, Mazzy, Haer'Dalis
And you can do this multiple times and store all the groups on a .txt
And then make how you think would best fit your party.
Generally find you would have to either choose a Fighter, Thief Or Spellcaster to best fit the group. If you get a balanced group you can try something crazy :P
Oh yea, Nalia in studded leather armour as a thief with a shortsword.
Cernd is a single-class Druid, that means lots of druid spells really fast.
Extra challenge - can only wield clubs or staffs, and with only 1 point in each.
So: Minsc, Valygar, Viconia, Anomen, Hexxat (without UAI)/Cernd/Dorn + SCS and Ascension. At first you should have no problems but during later stages of game it will be more difficult without any mage.
I'm wondering if Neera could be worked in somehow - personally I find wild mages to be a liability rather than an asset.
Also could consider F/M/T or F/M/C to cover the mage role. Mainly because they level up so slowly and can't even reach level 9 mage spells at the cap.
Mazzy
Yoshimo
Korgan
Minsc
Valgyar
no healers, no mages, no spells, no nothing
Its not what you want, but its still cool, I enjoyled playing this
also i don't rate druids in bg2 and you don't get lots of druids spells fast, because to get one lvl 7 spell you need 1.5m XP, a cleric needs 1.35m XP AND THEN to get achieve more lvl 7 spells a druid needs another 1.5m XP to hit lvl 15 by which time a cleric will be lvl 21
also clerics get full plate and spells like holy power, righteous magic and DuHM which turn them into pretty effective frontliners. priest of helm/lathander kits give great attacking abilities.
Actually for the PC , you could try playing an enchanter with just 14 intelligence. You have a caster, but he cant use many damage spells.
i'm gonna draft up a team with her as my sole thief and restore Nalia's good thieving name!
Least.
Feasible.
Party.
...
I have one for you mate.
Keldorn, Viconia, Edwin, Minsc + Charname Jester.
For extra challenge.
Or add Aerie and CN Anomen, hurr hurr.
Yes please xD
This reminds me a lot of Neverwinter Nights 2 where basically every companion has their counterpart they just won't get along with for good (Casavir/ Bishop, Sand/ Qara, Neeshka/ Khelgar, Zhjaeve/ Ammon, Shandra/ You. The only ones not fighting all the time are Grobnar and Elanee). OLD OWL WELL.
The Hippie group:
Me (Ranger/Cleric, fresh start in BG2)
Minsc (used to be useless cause I used him with two-handed weapons and compared to Keldorn)
Valygar (those Celestial Fury backstabs)
Jaheira (compulsory romance, also kicks ass with club & sling)
Cernd (This guy kicks ass with a strength belt, dex gloves & defense spells)
Jan (for the thief & mage skills)
And this team kicks ass. All those insect plagues and iron skins make every battle a cakewalk. Jan is just tagging along to throw anti-mage spells around.
Guess it goes to show pretty much all combinations are viable as long as CHARNAME is decent.