Skip to content

Open letter to BG:EE team

WayniacWayniac Member Posts: 132
I am writing this because of the thread that was recently closed titled, "Why I am unhappy with Hexxat *spoiler*"

I understand that it was closed because of some inappropriate things that were said, and I too am bothered that it went in that direction, but I wanted to thank you for the time and effort you all put into the game and encourage you all to not ignore all of the comments that were in that thread. Despite the negative comments, I feel like there was some really good feedback and a lot of good ideas that could have some real potential.

I would just hate for things to be ruined or ignored because of a few people who couldn't contain their inappropriate thoughts.

Thank you for listening to what some of the fans have to say and for participating in conversations with us to discuss potential future updates. It truly is appreciated.

Comments

  • AkihikoAkihiko Member Posts: 213
    Might wanna put those images in a spoiler tag.
  • EudaemoniumEudaemonium Member Posts: 3,199
    @Sylvus_Moonbow: Heheh, I actually decided, after much deliberation, to use Arta's BG1 portrait of Dynaheir for her in order for her to fit in stylistically. Since I never used Dynaheir the portrait doesn't have any significant to me, so I found it worked well.
  • jankieljankiel Member Posts: 127

    I

    It would be very interesting to be able to save Clara, and have her continue adventuring with the party, but I really don't know how that would pan out - having to create new dialog, recordings and the like - so we might never see it.

    Then again if the devs were thinking about making companion dlc well this is a solid idea. They have a portrait and a voice actor ready. The character is somewhat placed in game. Might turn into a interesting idea if they decide to pursue this path.
  • OcculusXOcculusX Member Posts: 99
    @Sylvus: You know, that first portrait looks a lot like my last roommate's girlfriend.
  • HestkukHestkuk Member Posts: 2
    I like the Hexxat twist, I did NOT see it coming. However I did feel pretty bad about not being able to intervene or take the body to a temple to raise etc. Some idea for DLC, patches etc. A)Offer an option to interrupt the death, save Clara. This could lead to 2 npcs, Mistress & Thrall. Possibly add some proc/flow "Mistress, your cloak" etc. B)Offer an option to free Clara, possibly barter her life for that special item. C)Offer an option to outright save her by destroying her mistress. This could even come later, as an addition to option A. D)Clara could rise again as a vampire, also a possible addition to option A, this would allow for a good or evil Clara.

    To better understand my thought process: I generally playthrough (1st time) most RPG's as a neutral dwarf warrior of somekind. Dour, gruff & impatient, but generally see's true evil (monsters) as something to be destroyed. This coupled with the fact that the game apparently glitched my 1st time through the Hexxat bit..... Clara did not die, it said she did, but after the vamp convo, Clara walked up to me and begged that I not kick her out of the group. I was pumped because I thought I could save her and interact with her mistress also. I took the option to keep her in the group. She then immediately told me we had to go to the tomb....which we had just cleared. Then she just wandered out of the party and off the map. I realized that it was a glitch at that point, and Hexxat was waiting in the next room, asking where her cloak was.

    Just my 2cents. The Hexxat character is a really cool story with a hell of a dark twist and could be easily & plausibly expanded.
Sign In or Register to comment.