Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available
in the Beamdog store.
Anyone know of a way, via Keeper, Clua, mod, or otherwise, to disable Drizzt and Co from departing Bodhi's lair when attacked? I always hated that you couldn't attack them there. I'm guessing it should be an easy fix if I knew what script to disable.