What about an Enhanced Edition Trilogy Mod...?
DeathKnight
Member Posts: 93
Hey everyone, i was wondering, since both Enhanced Editions are out and modding is both supported and encouraged, whether or not we will see the equivalant of the "Trilogy Mod", anytime in the future, either as a possibility, or as a task undertaken strictly from the fandom's part...
The games seem fine as they are, but wouldn't you all like a fusion, like the one back in the day, with that epic mod? What do you say? Don't be shy, vote and drop a line or two.
The games seem fine as they are, but wouldn't you all like a fusion, like the one back in the day, with that epic mod? What do you say? Don't be shy, vote and drop a line or two.
- What about an Enhanced Edition Trilogy Mod...?149 votes
- Totally yes! We need a fusion of both games into one.73.15%
- Totally not! We do not need extra burdens, workload and new glitches and bugs to be corrected, for our dear developers!  5.37%
- It might be good, but i wouldn't press anyone to work on/for it.14.09%
- It might be good, but i do not care that much, they are both fine the way they are.  6.04%
- Will you stop the damn polls already, and go play some wow, you old geezer wow freak?  1.34%
0
Comments
Fear of once more losing compatibility of few critical mods that don't yet get along with even with vanilla EE is only reason why I can't see this as a great thing.
It is a lovely idea purely on conceptual level, though not one without a headache or two. I think it inevitably makes your story feel a little smaller if Athkattla->City of Baldur's Gate is never further than a mouse click away. Sense of otherness and things truly having moved on is difficult to have
The only thing would be to keep stats on npcs if you gave them a tome. But such small thing doesn't feel worth the job a merge requires.
I still totally want it.
Then again, there are so many magical items in BG2 perhaps my want is a bit redundant...
The main thing is this: I don't see the point. A solo Sorcerer9 at the XP cap can already breeze through a lot of BG1. 2 or 3 max level characters in BG1 already destroy things quickly. Basically upping the XP cap on BG1 to 8 million doesn't seem to, overall, change things.
I loved the concept of the Trilogy mod for the original games, but due to it's ridiculous size and the glitches, it wasn't fantastic. Now that Beamdog's done a proper port of BG1 to the BG2 engine, it'd be great if they made a stable merge.