Dealing with patches in a modded game
albinocobra
Member Posts: 56
Greetings fellow adventurers!
What would be the simplest and most effective way to patch a game and not brake all the mods in the process? I've recently started a modded game (Banter pack, Yoshi friendship, Rogue rebalancing, G3 tweaks, SCS, aTweaks - in that order) which will not play nicely if I patch the game with today's patch.
While I can restart this game (not far in), it's a sad thought thinking that a major feature could be implemented while I'm too far in to restart.
Would this work: Make a backup of an original override folder and dialogue.tlk after each patch, when new patch comes out, delete modded files, put in originals, patch the game, then install the mods in the same order as before? What are the odds of game being broken and dialogue strings completely messed up (as it was the case in the original game)?
Or do you have a different suggestion? Or is there really no decent way around this?
Thank you for your time.
What would be the simplest and most effective way to patch a game and not brake all the mods in the process? I've recently started a modded game (Banter pack, Yoshi friendship, Rogue rebalancing, G3 tweaks, SCS, aTweaks - in that order) which will not play nicely if I patch the game with today's patch.
While I can restart this game (not far in), it's a sad thought thinking that a major feature could be implemented while I'm too far in to restart.
Would this work: Make a backup of an original override folder and dialogue.tlk after each patch, when new patch comes out, delete modded files, put in originals, patch the game, then install the mods in the same order as before? What are the odds of game being broken and dialogue strings completely messed up (as it was the case in the original game)?
Or do you have a different suggestion? Or is there really no decent way around this?
Thank you for your time.
2
Comments
I've already been affected by this last patch (today's one), which broke the strings refs for a mod I had installed. So, what's needs to be done in order to prevent this from happening again?
It's the trade-off of using mods in a game that's regularly updated.
Sadly, in my case, I had to install a mod to in order to have an usable thief in my party...
Thanks for the response, BTW!
Cheers
Who is maintaining weidu these days?
Re-installing your mods won't necessarily fix your savegames; you will probably have a bunch of string mismatch issues.