BG2EE create a random game
ChildofBhaal599
Member Posts: 1,781
BGEE version: http://forum.baldursgate.com/discussion/17887/create-a-random-game-optional-no-reload-speed-game-contest-included-spoilers/p1
@Lemernis hasn't had much activity recently, so I thought I would put this here for anybody who wants to do the random roll contest. of course BG2EE just came out last week so I would expect most people to play without this for now, but it will be here if you want to show off your adventures and rolls. here are lem's rules:
the rules for how you use the generation system:
First randomly generate a 4 digit number at this this site. (updated:forgot to put in the link http://www.random.org/ ) To roll a four digit number put in the values for the generator thusly and click the Generate button. (1000-9999)
This four digit number determines Gender, Race, Class and Sub-class or Multi-class, according to the system's color coded chart (chart updated here).
Next, randomly generate a three digit number with the values adjusted like this, with the results again determined according to the system's chart.
The three digit number determines Alignment, Abilities, and Voice Set.
Notes:
•If there is no Sub-class or Multi-class ignore the fourth digit of the four digit number.
•A 9 for the third digit of the four digit number results in a Sorcerer, Monk, or Barbarian, two of which had no subclasses when Drone devised this system, but now we have the new sub-class kits for the Sorcerer and Monk... Anyway, you can either pick what you like from among them, or you use the dice roller linked below and roll a 1d6 with numbers 1-6 assigned to Sorcerer, Dragon Born Sorcerer, Monk, Sun Soul Monk, Dark Moon Monk, and Barbarian, respectively.
•If your Race or Class restricts an alignment re-roll via a custom die via the dice roller tool linked below or just round up. You can also use the pure dice rolling method (here) if further rolls are needed to resolve the conflict.
•The Voice Set you roll is isn't a requirement for the no-reload speed game contest. Obviously, if what you roll is a really poor fit, or another one is perfect, etc., feel free to use whichever voice you like.
with your charname randomly generated, go ahead and roll your party using this alphabetical list of party members in BG2EE:
(http://www.wizards.com/dnd/dice/dice.htm and use a D20)
1- Aerie
2- Anomen
3- Cernd
4- Dorn
5- Edwin
6- Haer'Dalis
7- Hexxat
8- Imoen/Yoshimo
9- Jaheira
10- Jan
11- Keldorn
12- Korgan
13- Mazzy
14- Minsc
15- Nalia
16- Neera
17- Rasaad
18- Sarevok (since he won't arrive until TOB you may roll a replacement character until you can pick him up in TOB)
19- Valygar
20- Viconia
21(optional) Wilson
if you do not roll Imoen or a thief, you may use her to get through the first dungeon's traps
if you want to no reload speed run like the other thread I will set up some categories:
BGEE random roll veteran: starting your character from the BG1 no reload going into BG2. I have since stopped watching the thread so I do not know who specifically beat it except @Fighting_Ferret and my cavalier, but this could be interesting
Classic
This is the basic game with the rules spelled out here. What distinguishes it from the other versions: vanilla EE (no mods) and no illegal race/class/alignments.
SCS
Same rules as 'Classic' but with one exception: you're playing with the Sword Coast Stratagems mod with at least AI Modifications installed, other components optional. Warning: Obviously this will be more difficult.
EEKeepered Classes Allowed
Same rules as 'Classic' but with one exception: EEKeepered illegal race/class/alignment combos are allowed. This just for the fun value since the random generation system can give you some pretty wild PC builds.
D6 party limit
same as classic, but also roll a D6 before rolling your party to determine how many members you will roll
long live this thread and the one before!
@Lemernis hasn't had much activity recently, so I thought I would put this here for anybody who wants to do the random roll contest. of course BG2EE just came out last week so I would expect most people to play without this for now, but it will be here if you want to show off your adventures and rolls. here are lem's rules:
the rules for how you use the generation system:
First randomly generate a 4 digit number at this this site. (updated:forgot to put in the link http://www.random.org/ ) To roll a four digit number put in the values for the generator thusly and click the Generate button. (1000-9999)
This four digit number determines Gender, Race, Class and Sub-class or Multi-class, according to the system's color coded chart (chart updated here).
Next, randomly generate a three digit number with the values adjusted like this, with the results again determined according to the system's chart.
The three digit number determines Alignment, Abilities, and Voice Set.
Notes:
•If there is no Sub-class or Multi-class ignore the fourth digit of the four digit number.
•A 9 for the third digit of the four digit number results in a Sorcerer, Monk, or Barbarian, two of which had no subclasses when Drone devised this system, but now we have the new sub-class kits for the Sorcerer and Monk... Anyway, you can either pick what you like from among them, or you use the dice roller linked below and roll a 1d6 with numbers 1-6 assigned to Sorcerer, Dragon Born Sorcerer, Monk, Sun Soul Monk, Dark Moon Monk, and Barbarian, respectively.
•If your Race or Class restricts an alignment re-roll via a custom die via the dice roller tool linked below or just round up. You can also use the pure dice rolling method (here) if further rolls are needed to resolve the conflict.
•The Voice Set you roll is isn't a requirement for the no-reload speed game contest. Obviously, if what you roll is a really poor fit, or another one is perfect, etc., feel free to use whichever voice you like.
with your charname randomly generated, go ahead and roll your party using this alphabetical list of party members in BG2EE:
(http://www.wizards.com/dnd/dice/dice.htm and use a D20)
1- Aerie
2- Anomen
3- Cernd
4- Dorn
5- Edwin
6- Haer'Dalis
7- Hexxat
8- Imoen/Yoshimo
9- Jaheira
10- Jan
11- Keldorn
12- Korgan
13- Mazzy
14- Minsc
15- Nalia
16- Neera
17- Rasaad
18- Sarevok (since he won't arrive until TOB you may roll a replacement character until you can pick him up in TOB)
19- Valygar
20- Viconia
21(optional) Wilson
if you do not roll Imoen or a thief, you may use her to get through the first dungeon's traps
if you want to no reload speed run like the other thread I will set up some categories:
BGEE random roll veteran: starting your character from the BG1 no reload going into BG2. I have since stopped watching the thread so I do not know who specifically beat it except @Fighting_Ferret and my cavalier, but this could be interesting
Classic
This is the basic game with the rules spelled out here. What distinguishes it from the other versions: vanilla EE (no mods) and no illegal race/class/alignments.
SCS
Same rules as 'Classic' but with one exception: you're playing with the Sword Coast Stratagems mod with at least AI Modifications installed, other components optional. Warning: Obviously this will be more difficult.
EEKeepered Classes Allowed
Same rules as 'Classic' but with one exception: EEKeepered illegal race/class/alignment combos are allowed. This just for the fun value since the random generation system can give you some pretty wild PC builds.
D6 party limit
same as classic, but also roll a D6 before rolling your party to determine how many members you will roll
long live this thread and the one before!
Post edited by ChildofBhaal599 on
8
Comments
I prefer to use: http://aschool.us/random/random-pair.php
To generate a group of 5 random NPCs to which I use. It removes names from the list as you use them ensuring all 20 characters are used every 4 cycles (not "random" but random enough)
it doesn't matter too much what you use for the generation. it is just a fun way to get this totally random group that you may otherwise never use. if we want to no reload it as we did in the other thread would also be up to the player as some of us just want to play, but if people start doing that again I can try and keep track of the records.
i also expect it to be a little while before we really see any activity here as the game just released. i certainly am not continuing my cavelier until my first game is done. after that I will probably take my previously completed random character and roll him up a BG2 party.
http://playithardcore.com/pihwiki/index.php?title=Baldur's_Gate_2:_NPC_Rundown
On the other hand, can it be considered a spoiler/easter egg???
if that is it, what would other people think about including that in the list? I think it would be a bad idea as it requires both Neera and Rasaad to get and would really mess you up as a joke NPC that isn't really powerful.
dunno, could add an optional rule of rerolling if you don't want him. But since its doable, (the game has been soloed by pretty much any class) and you have an entire party to carry him, I don't see why not.
Edit: On the challenge itself, how about adding a D6 roll to determine the number of party members allowed?
that actually sounds like an idea I could keep track of. most people would just use vanilla and I can't guarantee anybody will do that and even keep track of their run on this thread, but I can provide it just in case. the biggest point to the random roll, however, has always been to get parties that you otherwise might never use. people might roll cernd and be forced to learn how to use him or not take advantage of one of the rolled party members, which wouldn't be a good idea considering BG2 loves giving exp to each individual party member, making full parties of 6 not as slow at leveling as in BG1. I remember the random roll helped me appreciate Rasaad in BG1 despite his shortcomings
that brings me to wondering if I should allow veterans to reuse party members that return in BG2 or not. It seems right that we should have to reroll, but idk what others will want
Just loaded into the game and she had one of the new sound packs... I got... LILARCOR!
If your not solo mind sharing your party?
1. Haer'Dalis, Minsc, Cernd, Valygar, Keldorn
In the name of roleplay(which is a part of my challenge), this roll is null and void since Minsc got backstabbed and chunked by Victasaadi Falconsflight.
4. Korgan, Nalia, Hexxat, Valygar, Cernd
Are any of these incompatible with Hexxat? If so then impossible. (Character would not take Korgan, Hexxat, or Cernd, since Hexxat and Korgan she could see trying to kill her, and Cernd would seem boring)
Will pick this if there are no incompatibilities.
10. Valygar, Neera, Edwin, Korgan, Cernd
Two issues here. For one thing, Neera is dead. Accidentally. Edwin would also not accept her.
13. Edwin, Nalia, Aerie, Jan, Rasaad
This one might actually be acceptable.
All umarked rolls either had doubles or previously explained problems.
Female - Human - Cleric Priest of Lathander
True Neutral -> Neutral Good, 3 Rerolls, Male 6 Voice
Team: 6,9,20,14,5
That would make: HaerDalis, Jaheira, Viconia, Minsc, Edwin
It is a good start and if I am going to play, I will do it as a no-reload and share it as a Let's Play. I guess it would not be too long!
Now I rolled new: 8947 711
Main Char: Female, Halforc, Clerc/Helm, True-Neutral (After rerolling), 1 Re-Roll, Female1
Team: 10, 14, 15, 8, 12
Jan, Minsc, Nalia, Imoen/Yoshi, Korgan
Funny that I got the Clerc again. It's even more fun seeing that I am the only Clerc in the team! Helm bless! Now let's start a new one! I think I got the most easiest team for the Irenicus Dungeon.
In my "Let's Play" video (english) I will fight through the chapters with my random rolled party.
Game Mode: Classic/No Mods
Since it is a No-Reload game: Will I survive? How are the odds? Take a guess!
Enjoy: http://www.youtube.com/watch?v=aqJjCDrLWUY
This is going to be my first Update:
- Chapter 1 finished!
[x] not dead
- Chapter 2
[x] Lilarcor for Minsc received
[x] Copper Coronet freed from slavery
[ ] dead
Edit: Update
Inquisitor, Jaheira, Nalia, Valygar, Edwin, Rasaad
I get really lucky on this I think, although there are better alternatives to Nalia. I like Jaheira, Edwin has a massive spell count, Rasaad will see some real power if I can get some experience for him. only people I really wish changed is maybe Imoen and Yoshimo replacing Nalia and Anomen over Valygar for tanking, but I have the roles covered so things aren't that bad. also kind of sad is the fact that this was a chance for me to not romance Jaheira and the very first roll I got was a nine. I guess it is destiny that she stay even in my random game
since my laptop is no longer functioning that I played originally on, I had to remake the character as best I could from screenshots in the other thread. Here is the new Brandon:
it would appear metagaming is back to haunt me. to make him powerful in BG1 I really dumped away intelligence, and now I will have to pay extremely close attention to mind flayers or he will be dead fast. otherwise he is a cheesy min/maxed character who got a decent roll despite the limited rolls of the challenge, and then he got some tomes. unfortunately when I made him before keepering back his stats he actually rolled a 95 which would have allowed min/max and 11 intelligence, but he is to remain the same dim-witted inquisitor he was then I suppose. i did not turn back his health after he rerolled higher because I do not suspect others would who are doing the same as me with their past characters.
As I decided to write this he is currently still in the first dungeons, having just dealt with the portal room. i will probably quickly recruit my other potential party members as quest experience of BG2 makes it easier for a large team to get experience and I would rather not take chances. i only hope Nalia doesn't expect me to do the keep right away or at least gives me time to do the easier athkatla quests.
I honestly had more problems with Jaheira's quests, and they almost got me killed on multiple occasions. first was helping Xzar find Montaron, and the spirits cast horror on the group. my group was now severely injured, but alive. even in vanilla such spells can be game changers it seems. then there was the confusion from one of Ployer's mages, and thankfully we don't have any heavy damage dealers just yet. the spell can be really bad if you have a good weapon for your confused members to kill each other with.
all of that done Nalia finally started hurrying me to the keep. i honestly never put that quest off before so I don't know if I am actually on a time limit or not, but just in case I will likely need to hurry to help her soon or I will actually be stuck without a thief. it is also a risk, but I think I am going to try to do the planar sphere somewhat early due to the trap detecting ring in there. if i get that ring nalia will have 100 in detect traps, then potions of master thievery can open chests that she can't on her own.