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Hexxat 1st quest bug

The quest within dragomir's tomb starts off all well and good, all the way up until the room after you have her pass through that multicolored veil.

Nothing happens in that room. Nothing triggers, nothing spawns, can't select anything, it's just an empty space, and the quest just kind of sits there, with the team trapped in that tomb.

I have an autosave from prior to entering, which I have loaded and attempted to start again from on multiple occasions, but to no avail. I'm going to try not killing dragomir and just have her run to the room while we distract him, see if that changes things, as so far nothing seems to.

Comments

  • LiamEslerLiamEsler Member Posts: 1,859
    Can you shoot your savegame to liam.esler@gmail.com?
  • michaelkatchanmichaelkatchan Member Posts: 4
    the baldur's gate 2 enhanced edition folder doesn't operate like the old black isle one does, can't see a save folder - is there another location I should be checking?
  • michaelkatchanmichaelkatchan Member Posts: 4
    nevermind. didn't realise it created a new folder in documents. sending now
  • michaelkatchanmichaelkatchan Member Posts: 4
    Alright so it appears the patch that I just downloaded today has corrected this issue, thank goodness!!
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